name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 55 1571 0 0 0 0 0 0 0 0.034 0.966 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 1 3 0 0 0 0 0 0 0 0.250 0.750 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 17 49 0 0 0 0 0 0 0 0.258 0.742 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 19 195 0 0 0 0 0 0 0 0.089 0.911 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 18 1298 0 0 0 0 0 0 0 0.014 0.986 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 4064 44708 9 3 3 0 0 0 0 0.083 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 4 27 0 0 0 0 0 0 0 0.129 0.871 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 33 302 0 0 0 0 0 0 0 0.099 0.901 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 479 4444 1 0 0 0 0 0 0 0.097 0.903 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 3243 35312 0 2 0 0 0 0 0 0.084 0.916 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 95 1202 0 1 3 0 0 0 0 0.073 0.924 0.000 0.001 0.002 0.000 0.000 0.000 0.000
12 boundary = administrative 1971 22123 0 2 0 0 0 0 0 0.082 0.918 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 165 1888 8 0 0 0 0 0 0 0.080 0.916 0.004 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1916 20551 0 2 0 0 0 0 0 0.085 0.915 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 391 2657 4 1 81 0 0 0 0 0.125 0.848 0.001 0.000 0.026 0.000 0.000 0.000 0.000
16 place = allotments 268 1559 1 1 7 0 0 0 0 0.146 0.849 0.001 0.001 0.004 0.000 0.000 0.000 0.000
17 landuse = allotments 360 2351 4 1 77 0 0 0 0 0.129 0.842 0.001 0.000 0.028 0.000 0.000 0.000 0.000
18 allotments = * 4 197 0 0 0 0 0 0 0 0.020 0.980 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 1229 10739 3 6 49 0 1 0 0 0.102 0.893 0.000 0.000 0.004 0.000 0.000 0.000 0.000
20 place = locality 1228 10675 3 6 49 0 1 0 0 0.103 0.892 0.000 0.001 0.004 0.000 0.000 0.000 0.000
21 abandoned:place = * 259 2776 0 2 0 0 1 0 0 0.085 0.914 0.000 0.001 0.000 0.000 0.000 0.000 0.000
22 # suburb 621 6437 87 17 35 11 0 0 5 0.086 0.892 0.012 0.002 0.005 0.002 0.000 0.000 0.001
23 landuse = cemetery 10 1275 30 0 0 0 0 0 0 0.008 0.970 0.023 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 8 171 2 1 0 2 0 0 0 0.043 0.929 0.011 0.005 0.000 0.011 0.000 0.000 0.000
25 landuse = construction 3 142 0 0 3 5 0 0 0 0.020 0.928 0.000 0.000 0.020 0.033 0.000 0.000 0.000
26 landuse = farmland 10 47 2 0 0 0 0 0 0 0.169 0.797 0.034 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 190 342 1 0 2 0 0 0 1 0.354 0.638 0.002 0.000 0.004 0.000 0.000 0.000 0.002
28 landuse = residential 85 735 11 0 9 0 0 0 1 0.101 0.874 0.013 0.000 0.011 0.000 0.000 0.000 0.001
29 landuse = retail 6 225 1 1 0 1 0 0 0 0.026 0.962 0.004 0.004 0.000 0.004 0.000 0.000 0.000
30 leisure = park 43 506 18 0 5 0 0 0 0 0.075 0.885 0.031 0.000 0.009 0.000 0.000 0.000 0.000
31 leisure = garden 4 59 0 0 0 0 0 0 0 0.063 0.937 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 14 266 2 1 8 0 0 0 1 0.048 0.911 0.007 0.003 0.027 0.000 0.000 0.000 0.003
33 place = * 179 1963 12 15 4 0 0 0 0 0.082 0.903 0.006 0.007 0.002 0.000 0.000 0.000 0.000
34 residential = * 68 601 9 0 6 0 0 0 0 0.099 0.879 0.013 0.000 0.009 0.000 0.000 0.000 0.000
35 landuse = * 87 998 10 0 5 3 0 0 2 0.079 0.903 0.009 0.000 0.005 0.003 0.000 0.000 0.002
36 # natural 296 2450 79 3 56 6 1 2 2 0.102 0.846 0.027 0.001 0.019 0.002 0.000 0.001 0.001
37 place = island 1 8 0 0 0 0 0 0 0 0.111 0.889 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 3 87 0 0 4 2 0 0 0 0.031 0.906 0.000 0.000 0.042 0.021 0.000 0.000 0.000
39 landuse = forest 37 300 12 0 0 1 0 0 0 0.106 0.857 0.034 0.000 0.000 0.003 0.000 0.000 0.000
40 leisure = nature_reserve 2 142 2 0 2 1 0 1 0 0.013 0.947 0.013 0.000 0.013 0.007 0.000 0.007 0.000
41 boundary = * 62 761 4 2 3 0 1 1 2 0.074 0.910 0.005 0.002 0.004 0.000 0.001 0.001 0.002
42 natural = * 192 1300 63 1 48 3 0 0 0 0.119 0.809 0.039 0.001 0.030 0.002 0.000 0.000 0.000
43 ele = * 52 253 1 0 8 1 0 0 0 0.165 0.803 0.003 0.000 0.025 0.003 0.000 0.000 0.000
44 # water 4500 19813 45 0 127 129 0 0 7 0.183 0.805 0.002 0.000 0.005 0.005 0.000 0.000 0.000
45 waterway = drain 74 406 6 0 9 0 0 0 0 0.149 0.820 0.012 0.000 0.018 0.000 0.000 0.000 0.000
46 waterway = ditch 76 553 30 0 0 1 0 0 1 0.115 0.837 0.045 0.000 0.000 0.002 0.000 0.000 0.002
47 waterway = stream 1415 5096 1 0 55 12 0 0 0 0.215 0.775 0.000 0.000 0.008 0.002 0.000 0.000 0.000
48 waterway = river 2794 9324 1 0 3 87 0 0 0 0.229 0.764 0.000 0.000 0.000 0.007 0.000 0.000 0.000
49 waterway = canal 28 820 0 0 5 6 0 0 0 0.033 0.955 0.000 0.000 0.006 0.007 0.000 0.000 0.000
50 type = waterway 438 1594 0 0 3 59 0 0 0 0.209 0.761 0.000 0.000 0.001 0.028 0.000 0.000 0.000
51 natural = water 49 2979 2 0 36 22 0 0 2 0.016 0.964 0.001 0.000 0.012 0.007 0.000 0.000 0.001
52 natural = spring 56 530 5 0 15 0 0 0 0 0.092 0.875 0.008 0.000 0.025 0.000 0.000 0.000 0.000
53 tunnel = * 1214 4959 18 0 24 1 0 0 4 0.195 0.797 0.003 0.000 0.004 0.000 0.000 0.000 0.001
54 waterway = * 5 33 0 0 1 0 0 0 0 0.128 0.846 0.000 0.000 0.026 0.000 0.000 0.000 0.000
55 water = * 36 2887 2 0 33 22 0 0 2 0.012 0.968 0.001 0.000 0.011 0.007 0.000 0.000 0.001
56 # highway 167 99209 18 0 38 28 0 0 79 0.002 0.997 0.000 0.000 0.000 0.000 0.000 0.000 0.001
57 highway = motorway 76 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 29 1262 0 0 0 6 0 0 18 0.022 0.960 0.000 0.000 0.000 0.005 0.000 0.000 0.014
59 highway = primary 3 7888 1 0 0 12 0 0 19 0.000 0.996 0.000 0.000 0.000 0.002 0.000 0.000 0.002
60 highway = secondary 0 7540 0 0 0 0 0 0 1 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 4 11269 4 0 5 0 0 0 6 0.000 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.001
62 highway = unclassified 12 3199 0 0 0 9 0 0 0 0.004 0.993 0.000 0.000 0.000 0.003 0.000 0.000 0.000
63 highway = residential 5 58548 4 0 20 0 0 0 5 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 3406 4 0 1 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 4 674 0 0 0 0 0 0 0 0.006 0.994 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 3169 2 0 0 0 0 0 0 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 34 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 33 1935 0 0 11 0 0 0 30 0.016 0.963 0.000 0.000 0.005 0.000 0.000 0.000 0.015
69 bridge = * 20 1331 3 0 2 3 0 0 0 0.015 0.979 0.002 0.000 0.001 0.002 0.000 0.000 0.000
70 # public_transport 2690 38390 231 0 0 16 0 0 43 0.065 0.928 0.006 0.000 0.000 0.000 0.000 0.000 0.001
71 highway = bus_stop 1642 16191 129 0 0 0 0 0 0 0.091 0.901 0.007 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 1 100 6 0 0 0 0 0 0 0.009 0.935 0.056 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 17 0 0 0 0 0 0 36 0.000 0.321 0.000 0.000 0.000 0.000 0.000 0.000 0.679
74 type = disused:route 0 15 0 0 0 6 0 0 0 0.000 0.714 0.000 0.000 0.000 0.286 0.000 0.000 0.000
75 type = public_transport 25 854 2 0 0 0 0 0 0 0.028 0.969 0.002 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 16 216 1 0 0 0 0 0 0 0.069 0.927 0.004 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 2 25 0 0 0 0 0 0 0 0.074 0.926 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 2161 23797 180 0 0 0 0 0 0 0.083 0.910 0.007 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 56 9807 10 0 0 9 0 0 1 0.006 0.992 0.001 0.000 0.000 0.001 0.000 0.000 0.000
80 route_master = * 0 19 0 0 0 0 0 0 43 0.000 0.306 0.000 0.000 0.000 0.000 0.000 0.000 0.694
81 railway = * 190 2680 12 0 0 1 0 0 0 0.066 0.930 0.004 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 31 143 0 0 0 0 0 0 0 0.178 0.822 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 585 5774 40 1 48 2 1 0 63 0.090 0.886 0.006 0.000 0.007 0.000 0.000 0.000 0.010
84 landuse = industrial 318 4216 21 1 4 2 0 0 2 0.070 0.924 0.005 0.000 0.001 0.000 0.000 0.000 0.000
85 building = industrial 210 1355 14 1 36 0 0 0 61 0.125 0.808 0.008 0.001 0.021 0.000 0.000 0.000 0.036
86 building = warehouse 55 179 5 0 8 0 1 0 0 0.222 0.722 0.020 0.000 0.032 0.000 0.004 0.000 0.000
87 industrial = * 30 474 3 0 1 0 0 0 1 0.059 0.931 0.006 0.000 0.002 0.000 0.000 0.000 0.002
88 # infrastructure 3037 8173 108 878 38 6 0 0 114 0.246 0.662 0.009 0.071 0.003 0.000 0.000 0.000 0.009
89 amenity = fuel 209 62 0 867 0 0 0 0 2 0.183 0.054 0.000 0.761 0.000 0.000 0.000 0.000 0.002
90 building = service 1221 441 22 0 1 0 0 0 13 0.719 0.260 0.013 0.000 0.001 0.000 0.000 0.000 0.008
91 barrier = * 340 4129 35 1 5 1 0 0 1 0.075 0.915 0.008 0.000 0.001 0.000 0.000 0.000 0.000
92 power = * 2127 2916 52 9 5 5 0 0 1 0.416 0.570 0.010 0.002 0.001 0.001 0.000 0.000 0.000
93 substation = * 1425 1212 8 0 0 0 0 0 0 0.539 0.458 0.003 0.000 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 59 79 0 0 1 0 0 0 0 0.424 0.568 0.000 0.000 0.007 0.000 0.000 0.000 0.000
95 man_made = * 126 1615 9 1 27 0 0 0 101 0.067 0.859 0.005 0.001 0.014 0.000 0.000 0.000 0.054
96 embankment = * 2 208 0 0 0 0 0 0 0 0.010 0.990 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 54 3800 93 11 0 0 0 0 0 0.014 0.960 0.023 0.003 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 48 2636 51 11 0 0 0 0 0 0.017 0.960 0.019 0.004 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 1427 20 1 0 0 0 0 0 0.000 0.985 0.014 0.001 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 26 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 22 258 3 0 0 0 0 0 0 0.078 0.912 0.011 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 52 3650 83 11 0 0 0 0 0 0.014 0.962 0.022 0.003 0.000 0.000 0.000 0.000 0.000
104 # education 464 5871 94 6 12 1 2 0 4 0.072 0.910 0.015 0.001 0.002 0.000 0.000 0.000 0.001
105 landuse = education 4 800 1 2 0 0 0 0 0 0.005 0.991 0.001 0.002 0.000 0.000 0.000 0.000 0.000
106 amenity = university 2 192 4 1 0 0 0 0 0 0.010 0.965 0.020 0.005 0.000 0.000 0.000 0.000 0.000
107 amenity = college 2 312 16 0 0 0 1 0 0 0.006 0.943 0.048 0.000 0.000 0.000 0.003 0.000 0.000
108 amenity = school 341 1633 28 4 1 0 0 0 0 0.170 0.814 0.014 0.002 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 28 1861 6 0 0 1 0 0 0 0.015 0.982 0.003 0.000 0.000 0.001 0.000 0.000 0.000
110 building = university 15 143 7 1 0 0 0 0 0 0.090 0.861 0.042 0.006 0.000 0.000 0.000 0.000 0.000
111 building = college 4 105 8 0 0 0 0 0 0 0.034 0.897 0.068 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 77 611 7 0 0 0 1 0 0 0.111 0.878 0.010 0.000 0.000 0.000 0.001 0.000 0.000
113 building = kindergarten 0 437 2 0 0 0 0 0 0 0.000 0.995 0.005 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 617 15 0 5 0 0 0 0 0.000 0.969 0.024 0.000 0.008 0.000 0.000 0.000 0.000
115 office = educational_institution 1 36 1 0 6 0 0 0 4 0.021 0.750 0.021 0.000 0.125 0.000 0.000 0.000 0.083
116 # healthcare 1179 195 44 4777 497 50 2 0 43 0.174 0.029 0.006 0.704 0.073 0.007 0.000 0.000 0.006
117 amenity = hospital 32 64 8 540 0 15 0 0 0 0.049 0.097 0.012 0.819 0.000 0.023 0.000 0.000 0.000
118 amenity = pharmacy 99 58 11 2318 25 25 1 0 38 0.038 0.023 0.004 0.900 0.010 0.010 0.000 0.000 0.015
119 amenity = clinic 83 21 18 638 1 9 0 0 1 0.108 0.027 0.023 0.827 0.001 0.012 0.000 0.000 0.001
120 amenity = doctors 74 6 0 689 161 0 0 0 0 0.080 0.006 0.000 0.741 0.173 0.000 0.000 0.000 0.000
121 amenity = dentist 2 7 1 130 243 0 0 0 0 0.005 0.018 0.003 0.339 0.634 0.000 0.000 0.000 0.000
122 building = hospital 23 6 5 377 0 0 1 0 0 0.056 0.015 0.012 0.915 0.000 0.000 0.002 0.000 0.000
123 building = clinic 0 2 2 31 0 0 0 0 0 0.000 0.057 0.057 0.886 0.000 0.000 0.000 0.000 0.000
124 emergency = * 866 53 3 239 0 10 1 0 0 0.739 0.045 0.003 0.204 0.000 0.009 0.001 0.000 0.000
125 healthcare = * 149 103 19 2490 271 31 1 0 12 0.048 0.033 0.006 0.809 0.088 0.010 0.000 0.000 0.004
126 # government 285 685 50 3700 993 1 0 2 100 0.049 0.118 0.009 0.636 0.171 0.000 0.000 0.000 0.017
127 amenity = post_office 26 227 10 932 0 0 0 0 1 0.022 0.190 0.008 0.779 0.000 0.000 0.000 0.000 0.001
128 amenity = police 6 10 10 685 0 0 0 0 0 0.008 0.014 0.014 0.963 0.000 0.000 0.000 0.000 0.000
129 amenity = library 4 15 5 371 20 0 0 0 89 0.008 0.030 0.010 0.736 0.040 0.000 0.000 0.000 0.177
130 amenity = theatre 6 9 3 59 0 0 0 0 0 0.078 0.117 0.039 0.766 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 17 8 2 115 0 0 0 0 0 0.120 0.056 0.014 0.810 0.000 0.000 0.000 0.000 0.000
132 office = government 108 44 13 782 964 1 0 0 10 0.056 0.023 0.007 0.407 0.502 0.001 0.000 0.000 0.005
133 office = diplomatic 0 5 0 66 0 0 0 0 0 0.000 0.070 0.000 0.930 0.000 0.000 0.000 0.000 0.000
134 building = public 33 26 4 297 1 0 0 0 0 0.091 0.072 0.011 0.823 0.003 0.000 0.000 0.000 0.000
135 landuse = military 39 329 1 3 0 0 0 0 0 0.105 0.884 0.003 0.008 0.000 0.000 0.000 0.000 0.000
136 government = * 54 23 6 439 251 0 0 0 0 0.070 0.030 0.008 0.568 0.325 0.000 0.000 0.000 0.000
137 military = * 61 124 2 443 1 0 0 2 0 0.096 0.196 0.003 0.700 0.002 0.000 0.000 0.003 0.000
138 embassy = * 0 5 0 46 0 0 0 0 0 0.000 0.098 0.000 0.902 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 5 0 66 0 0 0 0 0 0.000 0.070 0.000 0.930 0.000 0.000 0.000 0.000 0.000
140 # bank 2165 32 5 1363 1 0 0 0 3 0.607 0.009 0.001 0.382 0.000 0.000 0.000 0.000 0.001
141 amenity = atm 923 15 2 579 0 0 0 0 2 0.607 0.010 0.001 0.381 0.000 0.000 0.000 0.000 0.001
142 amenity = bank 1242 17 3 784 1 0 0 0 1 0.606 0.008 0.001 0.383 0.000 0.000 0.000 0.000 0.000
143 # tourism 701 2819 420 9053 2983 108 16 89 40 0.043 0.174 0.026 0.558 0.184 0.007 0.001 0.005 0.002
144 building = bunker 19 45 1 154 1 0 0 0 0 0.086 0.205 0.005 0.700 0.005 0.000 0.000 0.000 0.000
145 building = ruins 16 26 1 101 0 0 0 0 1 0.110 0.179 0.007 0.697 0.000 0.000 0.000 0.000 0.007
146 tourism = * 414 2392 227 4201 2950 75 14 63 38 0.040 0.231 0.022 0.405 0.284 0.007 0.001 0.006 0.004
147 historic = * 293 560 203 5256 34 42 2 29 1 0.046 0.087 0.032 0.819 0.005 0.007 0.000 0.005 0.000
148 memorial = * 87 124 58 2291 19 16 1 10 1 0.033 0.048 0.022 0.879 0.007 0.006 0.000 0.004 0.000
149 ruins = * 17 50 1 212 0 0 0 0 1 0.060 0.178 0.004 0.754 0.000 0.000 0.000 0.000 0.004
150 information = * 21 680 28 349 0 0 0 0 0 0.019 0.631 0.026 0.324 0.000 0.000 0.000 0.000 0.000
151 attraction = * 31 33 7 108 0 0 0 0 0 0.173 0.184 0.039 0.603 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 59 55 48 287 454 26 4 23 5 0.061 0.057 0.050 0.299 0.472 0.027 0.004 0.024 0.005
153 # sport 155 529 21 1407 503 5 0 0 24 0.059 0.200 0.008 0.532 0.190 0.002 0.000 0.000 0.009
154 amenity = sanatorium 2 33 0 62 3 0 0 0 0 0.020 0.330 0.000 0.620 0.030 0.000 0.000 0.000 0.000
155 leisure = * 143 493 21 1339 502 4 0 0 24 0.057 0.195 0.008 0.530 0.199 0.002 0.000 0.000 0.010
156 sport = * 60 116 10 606 0 2 0 0 0 0.076 0.146 0.013 0.763 0.000 0.003 0.000 0.000 0.000
157 resort = * 6 81 0 72 0 0 0 0 0 0.038 0.509 0.000 0.453 0.000 0.000 0.000 0.000 0.000
158 # office 468 116 21 1467 2938 24 7 52 216 0.088 0.022 0.004 0.276 0.553 0.005 0.001 0.010 0.041
159 office = * 468 116 21 1467 2938 24 7 52 216 0.088 0.022 0.004 0.276 0.553 0.005 0.001 0.010 0.041
160 # amenity 3672 1555 218 15966 4243 906 894 337 13366 0.089 0.038 0.005 0.388 0.103 0.022 0.022 0.008 0.325
161 amenity = cafe 169 47 25 899 318 37 88 40 887 0.067 0.019 0.010 0.358 0.127 0.015 0.035 0.016 0.353
162 amenity = fast_food 50 8 12 347 74 13 32 7 265 0.062 0.010 0.015 0.429 0.092 0.016 0.040 0.009 0.328
163 amenity = community_centre 267 19 2 197 56 2 21 7 202 0.345 0.025 0.003 0.255 0.072 0.003 0.027 0.009 0.261
164 amenity = restaurant 47 28 6 215 64 6 25 13 209 0.077 0.046 0.010 0.351 0.104 0.010 0.041 0.021 0.341
165 amenity = bar 39 10 2 110 77 6 22 6 208 0.081 0.021 0.004 0.229 0.160 0.013 0.046 0.013 0.433
166 shop = convenience 925 198 47 3787 548 467 90 48 1475 0.122 0.026 0.006 0.499 0.072 0.062 0.012 0.006 0.194
167 shop = clothes 64 104 5 307 148 10 16 15 478 0.056 0.091 0.004 0.268 0.129 0.009 0.014 0.013 0.417
168 shop = car_repair 14 19 2 256 127 14 27 23 694 0.012 0.016 0.002 0.218 0.108 0.012 0.023 0.020 0.590
169 shop = hairdresser 38 16 7 362 177 6 28 3 470 0.034 0.014 0.006 0.327 0.160 0.005 0.025 0.003 0.425
170 shop = chemist 2 0 1 1330 12 1 9 1 45 0.001 0.000 0.001 0.949 0.009 0.001 0.006 0.001 0.032
171 shop = supermarket 307 31 4 447 60 151 5 3 155 0.264 0.027 0.003 0.384 0.052 0.130 0.004 0.003 0.133
172 shop = car_parts 1 83 2 321 142 6 15 7 374 0.001 0.087 0.002 0.338 0.149 0.006 0.016 0.007 0.393
173 shop = furniture 22 11 2 275 94 28 14 12 323 0.028 0.014 0.003 0.352 0.120 0.036 0.018 0.015 0.414
174 shop = hardware 25 21 5 244 118 8 17 8 294 0.034 0.028 0.007 0.330 0.159 0.011 0.023 0.011 0.397
175 shop = kiosk 34 34 3 184 20 7 14 0 101 0.086 0.086 0.008 0.463 0.050 0.018 0.035 0.000 0.254
176 shop = doityourself 31 25 3 218 100 4 11 8 354 0.041 0.033 0.004 0.289 0.133 0.005 0.015 0.011 0.469
177 shop = pet 8 6 2 126 61 2 9 5 276 0.016 0.012 0.004 0.255 0.123 0.004 0.018 0.010 0.558
178 shop = florist 19 5 2 225 58 4 14 7 202 0.035 0.009 0.004 0.420 0.108 0.007 0.026 0.013 0.377
179 shop = beauty 14 2 2 65 88 2 18 11 294 0.028 0.004 0.004 0.131 0.177 0.004 0.036 0.022 0.593
180 shop = mobile_phone 227 8 0 112 74 2 1 1 135 0.405 0.014 0.000 0.200 0.132 0.004 0.002 0.002 0.241
181 shop = shoes 21 6 0 82 22 2 5 2 116 0.082 0.023 0.000 0.320 0.086 0.008 0.020 0.008 0.453
182 shop = newsagent 164 57 2 253 1 20 0 1 45 0.302 0.105 0.004 0.466 0.002 0.037 0.000 0.002 0.083
183 shop = electronics 122 5 1 75 62 1 11 12 179 0.261 0.011 0.002 0.160 0.132 0.002 0.024 0.026 0.382
184 shop = alcohol 7 6 1 267 75 5 10 2 136 0.014 0.012 0.002 0.525 0.147 0.010 0.020 0.004 0.267
185 shop = jewelry 58 4 1 192 27 0 9 0 52 0.169 0.012 0.003 0.560 0.079 0.000 0.026 0.000 0.152
186 shop = mall 23 9 2 145 36 13 17 2 142 0.059 0.023 0.005 0.373 0.093 0.033 0.044 0.005 0.365
187 shop = butcher 25 15 4 121 61 6 20 5 159 0.060 0.036 0.010 0.291 0.147 0.014 0.048 0.012 0.382
188 shop = cosmetics 4 3 0 85 48 6 12 9 115 0.014 0.011 0.000 0.301 0.170 0.021 0.043 0.032 0.408
189 craft = shoemaker 1 2 0 153 18 5 3 0 48 0.004 0.009 0.000 0.665 0.078 0.022 0.013 0.000 0.209
190 amenity = * 417 591 30 2198 630 34 123 36 1956 0.069 0.098 0.005 0.365 0.105 0.006 0.020 0.006 0.325
191 shop = * 537 185 44 2405 850 42 209 44 3017 0.073 0.025 0.006 0.328 0.116 0.006 0.029 0.006 0.411
192 clothes = * 6 16 1 93 19 2 5 2 87 0.026 0.069 0.004 0.403 0.082 0.009 0.022 0.009 0.377
193 # building 3276 2037 202 8816 3083 320 324 70 7377 0.128 0.080 0.008 0.346 0.121 0.013 0.013 0.003 0.289
194 building = yes 2523 1776 142 6792 2624 180 238 51 5511 0.127 0.090 0.007 0.342 0.132 0.009 0.012 0.003 0.278
195 building = retail 338 49 21 822 176 122 46 12 458 0.165 0.024 0.010 0.402 0.086 0.060 0.023 0.006 0.224
196 building = commercial 33 16 3 161 94 10 12 1 281 0.054 0.026 0.005 0.264 0.154 0.016 0.020 0.002 0.460
197 building = office 7 4 2 107 80 0 5 1 101 0.023 0.013 0.007 0.349 0.261 0.000 0.016 0.003 0.329
198 building = house 85 15 4 79 23 0 0 2 257 0.183 0.032 0.009 0.170 0.049 0.000 0.000 0.004 0.553
199 building = apartments 24 3 7 98 10 1 4 0 117 0.091 0.011 0.027 0.371 0.038 0.004 0.015 0.000 0.443
200 building = residential 23 3 4 33 9 0 0 0 254 0.071 0.009 0.012 0.101 0.028 0.000 0.000 0.000 0.779
201 building = construction 92 9 1 83 1 1 0 0 1 0.489 0.048 0.005 0.441 0.005 0.005 0.000 0.000 0.005
202 building = kiosk 14 24 2 95 2 2 0 0 23 0.086 0.148 0.012 0.586 0.012 0.012 0.000 0.000 0.142
203 building = * 137 138 16 546 64 4 19 3 374 0.105 0.106 0.012 0.420 0.049 0.003 0.015 0.002 0.287
204 # other 68 46 10 369 109 9 18 3 624 0.054 0.037 0.008 0.294 0.087 0.007 0.014 0.002 0.497
205 # TOTAL 27353 245083 1579 40253 13355 1317 1076 498 20030 0.078 0.699 0.005 0.115 0.038 0.004 0.003 0.001 0.057

name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1626 1626 1626 1.000 1.000 1408 1408 1403 1.000 0.996
1 admin_level = 2 4 4 4 1.000 1.000 3 3 3 1.000 1.000
2 admin_level = 4 66 66 66 1.000 1.000 31 31 31 1.000 1.000
3 admin_level = 6 214 214 214 1.000 1.000 166 166 166 1.000 1.000
4 admin_level = 8 1316 1316 1316 1.000 1.000 1205 1205 1201 1.000 0.997
5 admin_level = 9 26 26 26 1.000 1.000 13 13 13 1.000 1.000
6 # place 48787 48784 48778 1.000 1.000 16962 16957 16782 1.000 0.989
7 place = city 31 31 31 1.000 1.000 16 16 16 1.000 1.000
8 place = town 335 335 335 1.000 1.000 168 168 168 1.000 1.000
9 place = village 4924 4924 4923 1.000 1.000 2183 2183 2170 1.000 0.994
10 place = hamlet 38557 38557 38557 1.000 1.000 13618 13617 13480 1.000 0.990
11 place = isolated_dwelling 1301 1298 1301 0.998 1.000 656 652 653 0.994 0.995
12 boundary = administrative 24096 24096 24096 1.000 1.000 16857 16857 16700 1.000 0.991
13 traffic_sign = city_limit 2061 2061 2053 1.000 0.996 933 933 927 1.000 0.994
14 admin_level = * 22469 22469 22469 1.000 1.000 15525 15525 15373 1.000 0.990
15 # allotments 3134 3053 3130 0.974 0.999 2142 2067 2171 0.965 1.014
16 place = allotments 1836 1829 1835 0.996 0.999 1296 1288 1327 0.994 1.024
17 landuse = allotments 2793 2716 2789 0.972 0.999 1930 1859 1961 0.963 1.016
18 allotments = * 201 201 201 1.000 1.000 188 188 188 1.000 1.000
19 # locality 12027 11978 12023 0.996 1.000 8371 8321 8445 0.994 1.009
20 place = locality 11962 11913 11958 0.996 1.000 8330 8280 8408 0.994 1.009
21 abandoned:place = * 3038 3038 3037 1.000 1.000 2216 2214 2207 0.999 0.996
22 # suburb 7213 7173 7121 0.994 0.987 4793 4741 4708 0.989 0.982
23 landuse = cemetery 1315 1315 1285 1.000 0.977 446 446 434 1.000 0.973
24 landuse = commercial 184 184 182 1.000 0.989 172 172 170 1.000 0.988
25 landuse = construction 153 150 153 0.980 1.000 147 144 148 0.980 1.007
26 landuse = farmland 59 59 57 1.000 0.966 53 53 51 1.000 0.962
27 landuse = farmyard 536 533 534 0.994 0.996 340 338 337 0.994 0.991
28 landuse = residential 841 831 829 0.988 0.986 776 766 764 0.987 0.985
29 landuse = retail 234 234 233 1.000 0.996 151 149 149 0.987 0.987
30 leisure = park 572 567 554 0.991 0.969 453 448 438 0.989 0.967
31 leisure = garden 63 63 63 1.000 1.000 38 38 40 1.000 1.053
32 amenity = marketplace 292 283 289 0.969 0.990 165 156 161 0.945 0.976
33 place = * 2173 2169 2161 0.998 0.994 1552 1536 1505 0.990 0.970
34 residential = * 684 678 675 0.991 0.987 637 631 630 0.991 0.989
35 landuse = * 1105 1098 1093 0.994 0.989 950 943 948 0.993 0.998
36 # natural 2895 2835 2813 0.979 0.972 2489 2433 2434 0.978 0.978
37 place = island 9 9 9 1.000 1.000 9 9 9 1.000 1.000
38 place = islet 96 92 96 0.958 1.000 81 78 79 0.963 0.975
39 landuse = forest 350 350 338 1.000 0.966 327 327 319 1.000 0.976
40 leisure = nature_reserve 150 147 148 0.980 0.987 149 146 147 0.980 0.987
41 boundary = * 836 830 829 0.993 0.992 804 797 795 0.991 0.989
42 natural = * 1607 1559 1544 0.970 0.961 1304 1260 1267 0.966 0.972
43 ele = * 315 307 314 0.975 0.997 290 282 288 0.972 0.993
44 # water 24621 24487 24569 0.995 0.998 5480 5327 5382 0.972 0.982
45 waterway = drain 495 486 489 0.982 0.988 129 128 124 0.992 0.961
46 waterway = ditch 661 660 630 0.998 0.953 131 129 125 0.985 0.954
47 waterway = stream 6579 6524 6578 0.992 1.000 1149 1126 1133 0.980 0.986
48 waterway = river 12209 12206 12208 1.000 1.000 1726 1670 1669 0.968 0.967
49 waterway = canal 859 854 859 0.994 1.000 147 144 143 0.980 0.973
50 type = waterway 2094 2091 2094 0.999 1.000 1834 1825 1839 0.995 1.003
51 natural = water 3090 3052 3086 0.988 0.999 2494 2451 2493 0.983 1.000
52 natural = spring 606 591 601 0.975 0.992 537 522 535 0.972 0.996
53 tunnel = * 6220 6192 6198 0.995 0.996 1695 1681 1698 0.992 1.002
54 waterway = * 39 38 39 0.974 1.000 31 30 31 0.968 1.000
55 water = * 2982 2947 2978 0.988 0.999 2406 2365 2403 0.983 0.999
56 # highway 99539 99422 99442 0.999 0.999 11971 11927 12125 0.996 1.013
57 highway = motorway 76 76 76 1.000 1.000 1 1 1 1.000 1.000
58 highway = trunk 1315 1297 1297 0.986 0.986 132 130 130 0.985 0.985
59 highway = primary 7923 7904 7903 0.998 0.997 534 529 528 0.991 0.989
60 highway = secondary 7541 7540 7540 1.000 1.000 746 745 747 0.999 1.001
61 highway = tertiary 11288 11277 11278 0.999 0.999 1690 1684 1694 0.996 1.002
62 highway = unclassified 3220 3220 3220 1.000 1.000 936 935 940 0.999 1.004
63 highway = residential 58582 58557 58573 1.000 1.000 9549 9528 9694 0.998 1.015
64 highway = service 3411 3410 3407 1.000 0.999 1624 1622 1629 0.999 1.003
65 highway = track 678 678 678 1.000 1.000 148 146 147 0.986 0.993
66 type = associatedStreet 3171 3171 3169 1.000 0.999 1964 1964 1975 1.000 1.006
67 type = street 34 34 34 1.000 1.000 33 33 33 1.000 1.000
68 highway = * 2009 1968 1979 0.980 0.985 998 991 993 0.993 0.995
69 bridge = * 1359 1357 1356 0.999 0.998 486 483 483 0.994 0.994
70 # public_transport 41370 41327 41096 0.999 0.993 19216 19174 19141 0.998 0.996
71 highway = bus_stop 17962 17962 17833 1.000 0.993 8058 8058 8030 1.000 0.997
72 type = route 107 107 101 1.000 0.944 102 102 98 1.000 0.961
73 type = route_master 53 17 17 0.321 0.321 53 17 17 0.321 0.321
74 type = disused:route 21 21 21 1.000 1.000 21 21 21 1.000 1.000
75 type = public_transport 881 881 879 1.000 0.998 508 508 502 1.000 0.988
76 building = train_station 233 233 232 1.000 0.996 214 214 214 1.000 1.000
77 building = transportation 27 27 27 1.000 1.000 27 27 26 1.000 0.963
78 public_transport = * 26138 26138 25958 1.000 0.993 7566 7566 7533 1.000 0.996
79 route = * 9883 9882 9872 1.000 0.999 9819 9819 9816 1.000 1.000
80 route_master = * 62 19 19 0.306 0.306 62 19 19 0.306 0.306
81 railway = * 2883 2883 2871 1.000 0.996 1304 1304 1302 1.000 0.998
82 aeroway = * 174 174 174 1.000 1.000 160 160 160 1.000 1.000
83 # industrial 6514 6403 6410 0.983 0.984 5121 5016 5079 0.979 0.992
84 landuse = industrial 4564 4558 4541 0.999 0.995 3878 3871 3894 0.998 1.004
85 building = industrial 1677 1580 1602 0.942 0.955 1252 1157 1187 0.924 0.948
86 building = warehouse 248 240 242 0.968 0.976 172 165 174 0.959 1.012
87 industrial = * 509 507 505 0.996 0.992 423 421 418 0.995 0.988
88 # infrastructure 12354 12202 12132 0.988 0.982 9038 8869 8973 0.981 0.993
89 amenity = fuel 1140 1138 1138 0.998 0.998 649 643 625 0.991 0.963
90 building = service 1698 1684 1663 0.992 0.979 1269 1255 1256 0.989 0.990
91 barrier = * 4512 4506 4476 0.999 0.992 3674 3667 3750 0.998 1.021
92 power = * 5115 5109 5062 0.999 0.990 4058 4050 4071 0.998 1.003
93 substation = * 2645 2645 2637 1.000 0.997 2451 2451 2449 1.000 0.999
94 pipeline = * 139 138 139 0.993 1.000 121 120 121 0.992 1.000
95 man_made = * 1879 1751 1769 0.932 0.941 1323 1195 1236 0.903 0.934
96 embankment = * 210 210 210 1.000 1.000 85 85 85 1.000 1.000
97 # religion 3958 3958 3865 1.000 0.977 2292 2284 2266 0.997 0.989
98 amenity = place_of_worship 2746 2746 2695 1.000 0.981 1838 1830 1839 0.996 1.001
99 amenity = monastery 24 24 24 1.000 1.000 23 23 23 1.000 1.000
100 building = church 1448 1448 1428 1.000 0.986 1050 1049 1074 0.999 1.023
101 building = cathedral 26 26 26 1.000 1.000 26 26 25 1.000 0.962
102 building = chapel 283 283 280 1.000 0.989 169 169 163 1.000 0.964
103 religion = * 3796 3796 3713 1.000 0.978 2188 2180 2175 0.996 0.994
104 # education 6454 6438 6354 0.998 0.985 4347 4325 4481 0.995 1.031
105 landuse = education 807 807 806 1.000 0.999 799 799 800 1.000 1.001
106 amenity = university 199 199 195 1.000 0.980 183 183 181 1.000 0.989
107 amenity = college 331 331 314 1.000 0.949 302 301 290 0.997 0.960
108 amenity = school 2007 2006 1979 1.000 0.986 1416 1411 1419 0.996 1.002
109 amenity = kindergarten 1896 1896 1890 1.000 0.997 1196 1196 1333 1.000 1.115
110 building = university 166 166 159 1.000 0.958 159 158 151 0.994 0.950
111 building = college 117 117 109 1.000 0.932 100 100 94 1.000 0.940
112 building = school 696 696 688 1.000 0.989 580 580 579 1.000 0.998
113 building = kindergarten 439 439 437 1.000 0.995 285 285 311 1.000 1.091
114 building = dormitory 637 632 622 0.992 0.976 465 460 455 0.989 0.978
115 office = educational_institution 48 38 43 0.792 0.896 47 37 42 0.787 0.894
116 # healthcare 6787 6247 6698 0.920 0.987 3212 2657 3106 0.827 0.967
117 amenity = hospital 659 659 651 1.000 0.988 517 500 494 0.967 0.956
118 amenity = pharmacy 2575 2512 2525 0.976 0.981 1350 1271 1307 0.941 0.968
119 amenity = clinic 771 769 752 0.997 0.975 470 456 448 0.970 0.953
120 amenity = doctors 930 769 930 0.827 1.000 264 106 262 0.402 0.992
121 amenity = dentist 383 140 382 0.366 0.997 297 65 293 0.219 0.987
122 building = hospital 412 412 406 1.000 0.985 301 295 293 0.980 0.973
123 building = clinic 35 35 33 1.000 0.943 33 31 31 0.939 0.939
124 emergency = * 1172 1172 1168 1.000 0.997 302 297 292 0.983 0.967
125 healthcare = * 3076 2793 3044 0.908 0.990 1567 1279 1529 0.816 0.976
126 # government 5816 4721 5666 0.812 0.974 3814 2739 3647 0.718 0.956
127 amenity = post_office 1196 1195 1185 0.999 0.991 241 230 233 0.954 0.967
128 amenity = police 711 711 701 1.000 0.986 519 507 505 0.977 0.973
129 amenity = library 504 395 410 0.784 0.813 349 249 255 0.713 0.731
130 amenity = theatre 77 77 74 1.000 0.961 61 59 56 0.967 0.918
131 amenity = cinema 142 142 140 1.000 0.986 86 83 82 0.965 0.953
132 office = government 1922 948 1899 0.493 0.988 1602 669 1581 0.418 0.987
133 office = diplomatic 71 71 71 1.000 1.000 70 69 69 0.986 0.986
134 building = public 361 360 357 0.997 0.989 297 297 293 1.000 0.987
135 landuse = military 372 372 371 1.000 0.997 327 327 326 1.000 0.997
136 government = * 773 522 767 0.675 0.992 615 362 608 0.589 0.989
137 military = * 633 630 631 0.995 0.997 457 448 449 0.980 0.982
138 embassy = * 51 51 51 1.000 1.000 51 50 50 0.980 0.980
139 diplomatic = * 71 71 71 1.000 1.000 70 69 69 0.986 0.986
140 # bank 3569 3565 3561 0.999 0.998 361 354 359 0.981 0.994
141 amenity = atm 1521 1519 1517 0.999 0.997 101 98 97 0.970 0.960
142 amenity = bank 2048 2046 2044 0.999 0.998 294 291 297 0.990 1.010
143 # tourism 16229 13117 15753 0.808 0.971 11659 8674 11060 0.744 0.949
144 building = bunker 220 219 219 0.995 0.995 157 153 152 0.975 0.968
145 building = ruins 145 144 143 0.993 0.986 117 115 112 0.983 0.957
146 tourism = * 10374 7323 10095 0.706 0.973 7554 4690 7213 0.621 0.955
147 historic = * 6420 6356 6214 0.990 0.968 4782 4624 4520 0.967 0.945
148 memorial = * 2607 2577 2547 0.988 0.977 2093 2038 2014 0.974 0.962
149 ruins = * 281 280 279 0.996 0.993 226 225 220 0.996 0.973
150 information = * 1078 1078 1050 1.000 0.974 375 373 350 0.995 0.933
151 attraction = * 179 179 172 1.000 0.961 158 149 146 0.943 0.924
152 artwork_type = * 961 479 904 0.498 0.941 816 381 744 0.467 0.912
153 # sport 2644 2117 2599 0.801 0.983 1931 1418 1830 0.734 0.948
154 amenity = sanatorium 100 97 100 0.970 1.000 96 89 94 0.927 0.979
155 leisure = * 2526 2000 2481 0.792 0.982 1844 1333 1746 0.723 0.947
156 sport = * 794 794 784 1.000 0.987 607 592 588 0.975 0.969
157 resort = * 159 159 159 1.000 1.000 153 149 149 0.974 0.974
158 # office 5309 2103 5065 0.396 0.954 3852 818 3619 0.212 0.940
159 office = * 5309 2103 5065 0.396 0.954 3852 818 3619 0.212 0.940
160 # amenity 41157 23211 26679 0.564 0.648 18869 5468 7333 0.290 0.389
161 amenity = cafe 2510 1265 1510 0.504 0.602 1747 630 826 0.361 0.473
162 amenity = fast_food 808 462 499 0.572 0.618 451 143 180 0.317 0.399
163 amenity = community_centre 773 508 548 0.657 0.709 364 138 171 0.379 0.470
164 amenity = restaurant 613 327 373 0.533 0.608 527 259 303 0.491 0.575
165 amenity = bar 480 189 248 0.394 0.517 430 157 209 0.365 0.486
166 shop = convenience 7585 5514 5973 0.727 0.787 2531 1050 1284 0.415 0.507
167 shop = clothes 1147 506 648 0.441 0.565 686 170 256 0.248 0.373
168 shop = car_repair 1176 332 453 0.282 0.385 931 121 228 0.130 0.245
169 shop = hairdresser 1107 457 602 0.413 0.544 740 197 294 0.266 0.397
170 shop = chemist 1401 1343 1346 0.959 0.961 83 45 45 0.542 0.542
171 shop = supermarket 1163 945 999 0.813 0.859 351 179 211 0.510 0.601
172 shop = car_parts 951 428 560 0.450 0.589 505 74 150 0.147 0.297
173 shop = furniture 781 352 442 0.451 0.566 411 88 134 0.214 0.326
174 shop = hardware 740 320 424 0.432 0.573 531 149 235 0.281 0.443
175 shop = kiosk 397 276 279 0.695 0.703 211 105 110 0.498 0.521
176 shop = doityourself 754 292 386 0.387 0.512 511 115 168 0.225 0.329
177 shop = pet 495 153 208 0.309 0.420 226 50 76 0.221 0.336
178 shop = florist 536 269 318 0.502 0.593 268 64 97 0.239 0.362
179 shop = beauty 496 103 182 0.208 0.367 445 96 159 0.216 0.357
180 shop = mobile_phone 560 350 424 0.625 0.757 116 23 40 0.198 0.345
181 shop = shoes 256 116 135 0.453 0.527 148 36 55 0.243 0.372
182 shop = newsagent 543 496 496 0.913 0.913 63 25 29 0.397 0.460
183 shop = electronics 468 215 277 0.459 0.592 299 69 124 0.231 0.415
184 shop = alcohol 509 296 362 0.582 0.711 195 52 73 0.267 0.374
185 shop = jewelry 343 264 281 0.770 0.819 84 28 36 0.333 0.429
186 shop = mall 389 209 228 0.537 0.586 319 150 165 0.470 0.517
187 shop = butcher 416 191 233 0.459 0.560 224 80 95 0.357 0.424
188 shop = cosmetics 282 110 155 0.390 0.550 154 53 73 0.344 0.474
189 craft = shoemaker 230 164 179 0.713 0.778 65 16 29 0.246 0.446
190 amenity = * 6015 3393 3906 0.564 0.649 4065 1810 2164 0.445 0.532
191 shop = * 7333 3422 4063 0.467 0.554 4116 1077 1511 0.262 0.367
192 clothes = * 231 123 138 0.532 0.597 144 45 56 0.312 0.389
193 # building 25505 14975 17602 0.587 0.690 14867 6612 8777 0.445 0.590
194 building = yes 19837 11651 13946 0.587 0.703 11807 5320 7226 0.451 0.612
195 building = retail 2044 1398 1519 0.684 0.743 1170 583 690 0.498 0.590
196 building = commercial 611 235 315 0.385 0.516 557 190 271 0.341 0.487
197 building = office 307 125 199 0.407 0.648 288 108 181 0.375 0.628
198 building = house 465 183 204 0.394 0.439 374 156 176 0.417 0.471
199 building = apartments 264 137 136 0.519 0.515 233 110 109 0.472 0.468
200 building = residential 326 63 68 0.193 0.209 222 54 60 0.243 0.270
201 building = construction 188 186 186 0.989 0.989 188 186 186 0.989 0.989
202 building = kiosk 162 137 137 0.846 0.846 55 26 27 0.473 0.491
203 building = * 1301 860 892 0.661 0.686 913 547 581 0.599 0.636
204 # other 1256 520 604 0.414 0.481 1078 388 464 0.360 0.430
205 # TOTAL 350544 316661 327859 0.903 0.935 122044 94291 102892 0.773 0.843

name dependants progress

  category be=ru be+ru be ru+be ru other both other be other ru no lang not found be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang% not found%
0 addr:region 0 120610 0 5 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 addr:district 0 119302 0 5 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 addr:subdistrict 0 25273 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 addr:city 7456 114806 2 37 1 0 0 0 16 22 0.061 0.938 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 addr:place 2262 35863 0 0 1 0 0 0 1 52 0.059 0.939 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
5 addr:street 141 876576 29 38 0 0 0 0 25 459 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.001
6 addr2:street 0 629 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 from 795 2217 1 1 0 0 0 0 0 548 0.223 0.622 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.154
8 to 750 2273 1 4 0 0 0 0 0 431 0.217 0.657 0.000 0.001 0.000 0.000 0.000 0.000 0.000 0.125
9 via 12 1833 0 0 0 0 0 0 0 56 0.006 0.964 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.029
10 destination 491 3755 0 7 0 5 0 0 62 471 0.102 0.784 0.000 0.001 0.000 0.001 0.000 0.000 0.013 0.098
11 destination:backward 34 484 0 0 0 0 0 0 2 53 0.059 0.845 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.092
12 destination:forward 43 503 0 0 0 0 0 0 2 33 0.074 0.866 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.057
13 water_tank:city 0 1 0 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

name dependants statistic

  category dep all all be all ru all% all be% all ru% dep uniq uniq uniq be uniq ru uniq% uniq be% uniq ru%
0 addr:region 120615 120615 120615 120615 1.000 1.000 1.000 11 11 7 7 1.000 0.636 0.636
1 addr:district 119307 119307 119307 119307 1.000 1.000 1.000 130 130 125 125 1.000 0.962 0.962
2 addr:subdistrict 25273 25273 25273 25273 1.000 1.000 1.000 752 752 752 749 1.000 1.000 0.996
3 addr:city 122340 122318 122301 122300 1.000 1.000 1.000 2287 2281 2260 2259 0.997 0.988 0.988
4 addr:place 38179 38127 38125 38126 0.999 0.999 0.999 1277 1238 1236 1229 0.969 0.968 0.962
5 addr:street 877268 876809 876784 876755 0.999 0.999 0.999 9635 9455 9412 9554 0.981 0.977 0.992
6 addr2:street 629 629 629 629 1.000 1.000 1.000 239 239 239 239 1.000 1.000 1.000
7 from 3562 3014 3014 3013 0.846 0.846 0.846 445 326 325 327 0.733 0.730 0.735
8 to 3459 3028 3028 3027 0.875 0.875 0.875 468 347 347 349 0.741 0.741 0.746
9 via 1901 1845 1845 1845 0.971 0.971 0.971 74 66 66 67 0.892 0.892 0.905
10 destination 4791 4320 4258 4258 0.902 0.889 0.889 697 577 568 571 0.828 0.815 0.819
11 destination:backward 573 520 518 518 0.908 0.904 0.904 146 126 125 125 0.863 0.856 0.856
12 destination:forward 581 548 546 546 0.943 0.940 0.940 129 115 114 114 0.891 0.884 0.884
13 water_tank:city 1 1 1 1 1.000 1.000 1.000 1 1 1 1 1.000 1.000 1.000

name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 169 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 10 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 157 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 2 45170 0 4 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 31 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 335 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 2 4921 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 38517 0 3 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 1256 0 1 0 0 0 0 0 0.000 0.999 0.000 0.001 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 1 22612 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 1 22444 0 2 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
16 place = allotments 0 0 0 0 0 0 1 0 0 0.000 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 1 11870 1 3 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 1 11813 1 3 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 3011 0 3 0 0 0 0 0 0.000 0.999 0.000 0.001 0.000 0.000 0.000 0.000 0.000
22 # suburb 4 71 0 75 0 0 0 0 5 0.026 0.458 0.000 0.484 0.000 0.000 0.000 0.000 0.032
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 24 0 3 0 0 0 0 0 0.000 0.889 0.000 0.111 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 4 24 0 71 0 0 0 0 0 0.040 0.242 0.000 0.717 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 19 0 2 0 0 0 0 0 0.000 0.905 0.000 0.095 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 3 0 1 0 0 0 0 5 0.000 0.333 0.000 0.111 0.000 0.000 0.000 0.000 0.556
36 # natural 4 696 0 46 0 0 0 0 5 0.005 0.927 0.000 0.061 0.000 0.000 0.000 0.000 0.007
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 1 111 0 29 0 0 0 0 0 0.007 0.787 0.000 0.206 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 1 513 0 5 0 0 0 0 0 0.002 0.988 0.000 0.010 0.000 0.000 0.000 0.000 0.000
42 natural = * 2 55 0 9 0 0 0 0 5 0.028 0.775 0.000 0.127 0.000 0.000 0.000 0.000 0.070
43 ele = * 0 18 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 5 1 0 3 26 0 0 0 2 0.135 0.027 0.000 0.081 0.703 0.000 0.000 0.000 0.054
45 waterway = drain 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
46 waterway = ditch 5 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 25 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 3 0 0 0 0 2 0.000 0.000 0.000 0.600 0.000 0.000 0.000 0.000 0.400
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 1 0 0 0 10 0 0 0 0 0.091 0.000 0.000 0.000 0.909 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 3 0 0 0 0 2 0.000 0.000 0.000 0.600 0.000 0.000 0.000 0.000 0.400
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 7 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 landuse = industrial 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 0 4 0 1 0 0 0 0 8 0.000 0.308 0.000 0.077 0.000 0.000 0.000 0.000 0.615
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
92 power = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 3 0 0 0 0 0 0 6 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
127 amenity = post_office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 6 0 3 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 6 0 2 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 # amenity 0 2 0 2 0 0 0 0 1 0.000 0.400 0.000 0.400 0.000 0.000 0.000 0.000 0.200
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 2 0 1 0 0 0 0 0 0.000 0.667 0.000 0.333 0.000 0.000 0.000 0.000 0.000
191 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 4 0 3 0 0 0 0 3 0.000 0.400 0.000 0.300 0.000 0.000 0.000 0.000 0.300
194 building = yes 0 4 0 3 0 0 0 0 2 0.000 0.444 0.000 0.333 0.000 0.000 0.000 0.000 0.222
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 # other 0 0 0 216 0 0 0 0 1 0.000 0.000 0.000 0.995 0.000 0.000 0.000 0.000 0.005
205 # TOTAL 15 56900 1 354 26 0 1 0 24 0.000 0.993 0.000 0.006 0.000 0.000 0.000 0.000 0.000

name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 169 169 169 1.000 1.000 3 3 3 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 1 1 1 1.000 1.000 1 1 1 1.000 1.000
3 admin_level = 6 10 10 10 1.000 1.000 1 1 1 1.000 1.000
4 admin_level = 8 157 157 157 1.000 1.000 3 3 3 1.000 1.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 45176 45176 45176 1.000 1.000 12 10 10 0.833 0.833
7 place = city 31 31 31 1.000 1.000 1 1 1 1.000 1.000
8 place = town 335 335 335 1.000 1.000 5 5 5 1.000 1.000
9 place = village 4923 4923 4923 1.000 1.000 7 7 7 1.000 1.000
10 place = hamlet 38520 38520 38520 1.000 1.000 6 5 5 0.833 0.833
11 place = isolated_dwelling 1257 1257 1257 1.000 1.000 5 4 4 0.800 0.800
12 boundary = administrative 22615 22615 22615 1.000 1.000 11 10 10 0.909 0.909
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 22447 22447 22447 1.000 1.000 10 9 9 0.900 0.900
15 # allotments 5 1 0 0.200 0.000 2 1 0 0.500 0.000
16 place = allotments 1 1 0 1.000 0.000 1 1 0 1.000 0.000
17 landuse = allotments 4 0 0 0.000 0.000 1 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 11876 11875 11874 1.000 1.000 6 5 5 0.833 0.833
20 place = locality 11819 11818 11817 1.000 1.000 6 5 5 0.833 0.833
21 abandoned:place = * 3014 3014 3014 1.000 1.000 5 4 4 0.800 0.800
22 # suburb 155 150 150 0.968 0.968 19 12 12 0.632 0.632
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 4 4 4 1.000 1.000 2 1 1 0.500 0.500
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 27 27 27 1.000 1.000 9 7 7 0.778 0.778
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 1 1 1 1.000 1.000 1 1 1 1.000 1.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 99 99 99 1.000 1.000 11 9 9 0.818 0.818
34 residential = * 21 21 21 1.000 1.000 6 6 6 1.000 1.000
35 landuse = * 9 4 4 0.444 0.444 5 1 1 0.200 0.200
36 # natural 751 746 746 0.993 0.993 12 8 8 0.667 0.667
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 3 3 3 1.000 1.000 1 1 1 1.000 1.000
39 landuse = forest 141 141 141 1.000 1.000 3 2 2 0.667 0.667
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 519 519 519 1.000 1.000 7 5 5 0.714 0.714
42 natural = * 71 66 66 0.930 0.930 5 2 2 0.400 0.400
43 ele = * 18 18 18 1.000 1.000 3 3 3 1.000 1.000
44 # water 37 9 35 0.243 0.946 6 3 4 0.500 0.667
45 waterway = drain 1 0 1 0.000 1.000 1 0 1 0.000 1.000
46 waterway = ditch 5 5 5 1.000 1.000 1 1 1 1.000 1.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 1 1 1 1.000 1.000 1 1 1 1.000 1.000
49 waterway = canal 25 0 25 0.000 1.000 1 0 1 0.000 1.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 5 3 3 0.600 0.600 3 1 1 0.333 0.333
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 11 1 11 0.091 1.000 2 1 2 0.500 1.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 5 3 3 0.600 0.600 3 1 1 0.333 0.333
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 7 7 7 1.000 1.000 2 2 2 1.000 1.000
71 highway = bus_stop 7 7 7 1.000 1.000 2 2 2 1.000 1.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 7 7 7 1.000 1.000 2 2 2 1.000 1.000
79 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 4 0 0 0.000 0.000 1 0 0 0.000 0.000
84 landuse = industrial 1 0 0 0.000 0.000 1 0 0 0.000 0.000
85 building = industrial 3 0 0 0.000 0.000 1 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 13 5 5 0.385 0.385 6 2 2 0.333 0.333
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
91 barrier = * 2 2 2 1.000 1.000 2 2 2 1.000 1.000
92 power = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
93 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 9 3 3 0.333 0.333 3 1 1 0.333 0.333
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 1 1 1 1.000 1.000 1 1 1 1.000 1.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 1 0 0 0.000 0.000 1 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 1 0 0 0.000 0.000 1 0 0 0.000 0.000
127 amenity = post_office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 9 9 9 1.000 1.000 3 2 2 0.667 0.667
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
147 historic = * 8 8 8 1.000 1.000 2 1 1 0.500 0.500
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 # amenity 5 4 4 0.800 0.800 5 4 4 0.800 0.800
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 1 0 0 0.000 0.000 1 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 1 1 1 1.000 1.000 1 1 1 1.000 1.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
191 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 10 7 7 0.700 0.700 7 4 4 0.571 0.571
194 building = yes 9 7 7 0.778 0.778 6 4 4 0.667 0.667
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
204 # other 217 216 216 0.995 0.995 2 1 1 0.500 0.500
205 # TOTAL 57321 57271 57295 0.999 1.000 42 21 21 0.500 0.500

was:name:prefix progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 31 0 3 0 0 0 0 0 0.000 0.912 0.000 0.088 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 22 0 3 0 0 0 0 0 0.000 0.880 0.000 0.120 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 6 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 3 0 1 0 0 0 0 0 0.000 0.750 0.000 0.250 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 2 968 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 2 920 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 2 950 0 0 0 0 0 0 0 0.002 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 21 0 9 0 0 0 0 0 0.000 0.700 0.000 0.300 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 1 0 1 0 0 0 0 0 0.000 0.500 0.000 0.500 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 20 0 8 0 0 0 0 0 0.000 0.714 0.000 0.286 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 56 0 1 0 0 0 0 0 0.000 0.982 0.000 0.018 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 51 0 1 0 0 0 0 0 0.000 0.981 0.000 0.019 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 # other 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
205 # TOTAL 2 968 0 13 0 0 0 0 0 0.002 0.985 0.000 0.013 0.000 0.000 0.000 0.000 0.000

was:name:prefix statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 34 34 34 1.000 1.000 4 3 3 0.750 0.750
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 25 25 25 1.000 1.000 3 2 2 0.667 0.667
11 place = isolated_dwelling 6 6 6 1.000 1.000 2 2 2 1.000 1.000
12 boundary = administrative 4 4 4 1.000 1.000 3 2 2 0.667 0.667
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 4 4 4 1.000 1.000 3 2 2 0.667 0.667
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 970 970 970 1.000 1.000 14 14 14 1.000 1.000
20 place = locality 922 922 922 1.000 1.000 14 14 14 1.000 1.000
21 abandoned:place = * 952 952 952 1.000 1.000 14 14 14 1.000 1.000
22 # suburb 30 30 30 1.000 1.000 6 4 4 0.667 0.667
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 28 28 28 1.000 1.000 6 4 4 0.667 0.667
34 residential = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 57 57 57 1.000 1.000 4 3 3 0.750 0.750
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 5 5 5 1.000 1.000 2 2 2 1.000 1.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 52 52 52 1.000 1.000 4 3 3 0.750 0.750
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 0 0 0 0.000 0.000 0 0 0 0.000 0.000
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 # other 1 1 1 1.000 1.000 1 1 1 1.000 1.000
205 # TOTAL 983 983 983 1.000 1.000 19 15 15 0.789 0.789

short_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 392 2507 4 0 59 0 0 0 0 0.132 0.846 0.001 0.000 0.020 0.000 0.000 0.000 0.000
16 place = allotments 267 1562 1 0 3 0 0 0 0 0.146 0.852 0.001 0.000 0.002 0.000 0.000 0.000 0.000
17 landuse = allotments 362 2362 4 0 57 0 0 0 0 0.130 0.848 0.001 0.000 0.020 0.000 0.000 0.000 0.000
18 allotments = * 4 33 0 0 0 0 0 0 0 0.108 0.892 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 15 0 1 0 0 0 0 139 0.000 0.097 0.000 0.006 0.000 0.000 0.000 0.000 0.897
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = construction 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 leisure = park 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 1 0 0 0 0 131 0.000 0.000 0.000 0.008 0.000 0.000 0.000 0.000 0.992
36 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 5 0 0 0 0 2 0.000 0.000 0.000 0.714 0.000 0.000 0.000 0.000 0.286
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
60 highway = secondary 0 0 0 4 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 6 0 0 0 0 9 0.000 0.000 0.000 0.400 0.000 0.000 0.000 0.000 0.600
71 highway = bus_stop 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 3 0 0 0 0 8 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
79 route = * 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # industrial 0 0 0 6 0 0 0 0 43 0.000 0.000 0.000 0.122 0.000 0.000 0.000 0.000 0.878
84 landuse = industrial 0 0 0 5 0 0 0 0 34 0.000 0.000 0.000 0.128 0.000 0.000 0.000 0.000 0.872
85 building = industrial 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 2 0 0 0 0 10 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
88 # infrastructure 16 17 0 76 1 1 0 0 253 0.044 0.047 0.000 0.209 0.003 0.003 0.000 0.000 0.695
89 amenity = fuel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 barrier = * 8 17 0 4 1 0 0 0 53 0.096 0.205 0.000 0.048 0.012 0.000 0.000 0.000 0.639
92 power = * 0 0 0 2 0 0 0 0 196 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.000 0.990
93 substation = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 8 0 0 71 0 1 0 0 4 0.095 0.000 0.000 0.845 0.000 0.012 0.000 0.000 0.048
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 # education 1 0 0 12 2 0 2 3 128 0.007 0.000 0.000 0.081 0.014 0.000 0.014 0.020 0.865
105 landuse = education 0 0 0 5 0 0 2 2 25 0.000 0.000 0.000 0.147 0.000 0.000 0.059 0.059 0.735
106 amenity = university 0 0 0 4 0 0 2 2 14 0.000 0.000 0.000 0.182 0.000 0.000 0.091 0.091 0.636
107 amenity = college 0 0 0 3 1 0 0 1 36 0.000 0.000 0.000 0.073 0.024 0.000 0.000 0.024 0.878
108 amenity = school 1 0 0 3 1 0 0 0 55 0.017 0.000 0.000 0.050 0.017 0.000 0.000 0.000 0.917
109 amenity = kindergarten 0 0 0 1 0 0 0 0 14 0.000 0.000 0.000 0.067 0.000 0.000 0.000 0.000 0.933
110 building = university 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 building = school 0 0 0 1 0 0 0 0 8 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 1 0 0 0 0 62 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
117 amenity = hospital 0 0 0 1 0 0 0 0 45 0.000 0.000 0.000 0.022 0.000 0.000 0.000 0.000 0.978
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 amenity = doctors 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = dentist 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = hospital 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 healthcare = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
126 # government 0 1 0 3 1 2 1 0 95 0.000 0.010 0.000 0.029 0.010 0.019 0.010 0.000 0.922
127 amenity = post_office 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
128 amenity = police 0 0 0 0 0 1 0 0 14 0.000 0.000 0.000 0.000 0.000 0.067 0.000 0.000 0.933
129 amenity = library 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
130 amenity = theatre 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 2 1 1 1 0 34 0.000 0.000 0.000 0.051 0.026 0.026 0.026 0.000 0.872
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 landuse = military 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 government = * 0 0 0 2 1 1 0 0 27 0.000 0.000 0.000 0.065 0.032 0.032 0.000 0.000 0.871
137 military = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
143 # tourism 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 1 0 1 0 0 1 0 12 0.000 0.067 0.000 0.067 0.000 0.000 0.067 0.000 0.800
154 amenity = sanatorium 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 leisure = * 0 1 0 1 0 0 1 0 11 0.000 0.071 0.000 0.071 0.000 0.000 0.071 0.000 0.786
156 sport = * 0 0 0 1 0 0 1 0 6 0.000 0.000 0.000 0.125 0.000 0.000 0.125 0.000 0.750
157 resort = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 # office 0 0 0 1 0 0 0 0 23 0.000 0.000 0.000 0.042 0.000 0.000 0.000 0.000 0.958
159 office = * 0 0 0 1 0 0 0 0 23 0.000 0.000 0.000 0.042 0.000 0.000 0.000 0.000 0.958
160 # amenity 1 0 0 6 3 1 1 0 47 0.017 0.000 0.000 0.102 0.051 0.017 0.017 0.000 0.797
161 amenity = cafe 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = community_centre 1 0 0 0 0 0 0 0 6 0.143 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.857
164 amenity = restaurant 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 6 2 1 1 0 31 0.000 0.000 0.000 0.146 0.049 0.024 0.024 0.000 0.756
191 shop = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 1 0 0 1 1 1 2 0 75 0.012 0.000 0.000 0.012 0.012 0.012 0.025 0.000 0.926
194 building = yes 1 0 0 1 0 1 2 0 64 0.014 0.000 0.000 0.014 0.000 0.014 0.029 0.000 0.928
195 building = retail 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
196 building = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 building = office 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 1 0 0 0 2 0.000 0.000 0.000 0.000 0.333 0.000 0.000 0.000 0.667
204 # other 0 0 0 0 2 0 0 0 2 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
205 # TOTAL 402 2509 4 114 67 4 5 3 759 0.104 0.649 0.001 0.029 0.017 0.001 0.001 0.001 0.196

short_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2962 2903 2958 0.980 0.999 1980 1925 2001 0.972 1.011
16 place = allotments 1833 1830 1832 0.998 0.999 1296 1293 1324 0.998 1.022
17 landuse = allotments 2785 2728 2781 0.980 0.999 1927 1874 1952 0.972 1.013
18 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 155 16 16 0.103 0.103 150 13 13 0.087 0.087
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = construction 1 0 0 0.000 0.000 1 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 2 2 2 1.000 1.000
29 landuse = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
30 leisure = park 1 0 0 0.000 0.000 1 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 1 0 0 0.000 0.000 1 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 15 15 15 1.000 1.000 12 12 12 1.000 1.000
35 landuse = * 132 1 1 0.008 0.008 130 1 1 0.008 0.008
36 # natural 3 1 1 0.333 0.333 3 1 1 0.333 0.333
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
42 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
43 ele = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 7 5 5 0.714 0.714 2 1 1 0.500 0.500
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 2 0 0 0.000 0.000 1 0 0 0.000 0.000
60 highway = secondary 4 4 4 1.000 1.000 1 1 1 1.000 1.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 1 1 1 1.000 1.000 1 1 1 1.000 1.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 15 6 6 0.400 0.400 10 4 4 0.400 0.400
71 highway = bus_stop 9 1 1 0.111 0.111 6 1 1 0.167 0.167
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 1 1 1 1.000 1.000 1 1 1 1.000 1.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 11 3 3 0.273 0.273 6 1 1 0.167 0.167
79 route = * 3 3 3 1.000 1.000 3 3 3 1.000 1.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
83 # industrial 49 6 6 0.122 0.122 48 6 6 0.125 0.125
84 landuse = industrial 39 5 5 0.128 0.128 39 5 5 0.128 0.128
85 building = industrial 10 1 1 0.100 0.100 10 1 1 0.100 0.100
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 12 2 2 0.167 0.167 12 2 2 0.167 0.167
88 # infrastructure 364 110 111 0.302 0.305 321 109 110 0.340 0.343
89 amenity = fuel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
90 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 barrier = * 83 29 30 0.349 0.361 79 28 29 0.354 0.367
92 power = * 198 2 2 0.010 0.010 159 2 2 0.013 0.013
93 substation = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 84 80 80 0.952 0.952 84 80 80 0.952 0.952
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 1 0 0 0.000 0.000 1 0 0 0.000 0.000
98 amenity = place_of_worship 1 0 0 0.000 0.000 1 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
104 # education 148 15 18 0.101 0.122 131 15 18 0.115 0.137
105 landuse = education 34 7 7 0.206 0.206 32 7 7 0.219 0.219
106 amenity = university 22 6 6 0.273 0.273 22 6 6 0.273 0.273
107 amenity = college 41 3 5 0.073 0.122 35 3 5 0.086 0.143
108 amenity = school 60 4 5 0.067 0.083 50 4 5 0.080 0.100
109 amenity = kindergarten 15 1 1 0.067 0.067 15 1 1 0.067 0.067
110 building = university 1 1 1 1.000 1.000 1 1 1 1.000 1.000
111 building = college 2 0 0 0.000 0.000 2 0 0 0.000 0.000
112 building = school 9 1 1 0.111 0.111 9 1 1 0.111 0.111
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
115 office = educational_institution 1 1 1 1.000 1.000 1 1 1 1.000 1.000
116 # healthcare 63 1 1 0.016 0.016 60 1 1 0.017 0.017
117 amenity = hospital 46 1 1 0.022 0.022 45 1 1 0.022 0.022
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 5 0 0 0.000 0.000 5 0 0 0.000 0.000
120 amenity = doctors 4 0 0 0.000 0.000 2 0 0 0.000 0.000
121 amenity = dentist 2 0 0 0.000 0.000 2 0 0 0.000 0.000
122 building = hospital 3 0 0 0.000 0.000 3 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 33 0 0 0.000 0.000 32 0 0 0.000 0.000
125 healthcare = * 33 1 1 0.030 0.030 32 1 1 0.031 0.031
126 # government 103 7 7 0.068 0.068 102 7 6 0.069 0.059
127 amenity = post_office 37 1 1 0.027 0.027 37 1 1 0.027 0.027
128 amenity = police 15 1 1 0.067 0.067 15 1 1 0.067 0.067
129 amenity = library 2 0 0 0.000 0.000 2 0 0 0.000 0.000
130 amenity = theatre 1 1 1 1.000 1.000 1 1 1 1.000 1.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 39 4 4 0.103 0.103 38 4 3 0.105 0.079
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 6 0 0 0.000 0.000 6 0 0 0.000 0.000
135 landuse = military 5 0 0 0.000 0.000 5 0 0 0.000 0.000
136 government = * 31 3 4 0.097 0.129 30 3 3 0.100 0.100
137 military = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 7 0 0 0.000 0.000 6 0 0 0.000 0.000
143 # tourism 1 0 0 0.000 0.000 1 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 15 3 2 0.200 0.133 15 3 2 0.200 0.133
154 amenity = sanatorium 1 0 0 0.000 0.000 1 0 0 0.000 0.000
155 leisure = * 14 3 2 0.214 0.143 14 3 2 0.214 0.143
156 sport = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
157 resort = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
158 # office 24 1 1 0.042 0.042 22 1 1 0.045 0.045
159 office = * 24 1 1 0.042 0.042 22 1 1 0.045 0.045
160 # amenity 59 9 11 0.153 0.186 56 9 11 0.161 0.196
161 amenity = cafe 1 0 0 0.000 0.000 1 0 0 0.000 0.000
162 amenity = fast_food 1 0 0 0.000 0.000 1 0 0 0.000 0.000
163 amenity = community_centre 7 1 1 0.143 0.143 6 1 1 0.167 0.167
164 amenity = restaurant 1 0 0 0.000 0.000 1 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 1 0 0 0.000 0.000 1 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 2 0 0 0.000 0.000 2 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 1 0 1 0.000 1.000 1 0 1 0.000 1.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 41 8 9 0.195 0.220 40 8 9 0.200 0.225
191 shop = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 81 5 4 0.062 0.049 79 5 4 0.063 0.051
194 building = yes 69 5 3 0.072 0.043 67 5 3 0.075 0.045
195 building = retail 1 0 0 0.000 0.000 1 0 0 0.000 0.000
196 building = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
197 building = office 3 0 0 0.000 0.000 3 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 3 0 1 0.000 0.333 3 0 1 0.000 0.333
204 # other 4 0 2 0.000 0.500 4 0 2 0.000 0.500
205 # TOTAL 3867 3038 3099 0.786 0.801 2799 2053 2133 0.733 0.762

official_name progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 1 0 0 0 0.000 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 9 0 1 0 0 32 0.000 0.000 0.000 0.214 0.000 0.024 0.000 0.000 0.762
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 6 0 0 0 0 6 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
10 place = hamlet 0 0 0 2 0 0 0 0 15 0.000 0.000 0.000 0.118 0.000 0.000 0.000 0.000 0.882
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 5 0 1 0 0 16 0.000 0.000 0.000 0.227 0.000 0.045 0.000 0.000 0.727
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 5 0 0 0 0 16 0.000 0.000 0.000 0.238 0.000 0.000 0.000 0.000 0.762
15 # allotments 0 2898 4 0 58 1 0 1 0 0.000 0.978 0.001 0.000 0.020 0.000 0.000 0.000 0.000
16 place = allotments 0 1829 1 0 3 0 0 0 0 0.000 0.998 0.001 0.000 0.002 0.000 0.000 0.000 0.000
17 landuse = allotments 0 2723 4 0 56 1 0 1 0 0.000 0.978 0.001 0.000 0.020 0.000 0.000 0.000 0.000
18 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 16 1 6 0 1 0 0 63 0.000 0.184 0.011 0.069 0.000 0.011 0.000 0.000 0.724
23 landuse = cemetery 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = commercial 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 2 0 0 0 0 0 0 2 0.000 0.500 0.000 0.000 0.000 0.000 0.000 0.000 0.500
29 landuse = retail 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 leisure = park 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = garden 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 1 0 0 5 0.000 0.000 0.000 0.000 0.000 0.167 0.000 0.000 0.833
34 residential = * 0 15 0 0 0 0 0 0 2 0.000 0.882 0.000 0.000 0.000 0.000 0.000 0.000 0.118
35 landuse = * 0 0 1 6 0 0 0 0 36 0.000 0.000 0.023 0.140 0.000 0.000 0.000 0.000 0.837
36 # natural 0 1 0 2 0 0 2 0 19 0.000 0.042 0.000 0.083 0.000 0.000 0.083 0.000 0.792
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 2 0 0 1 0 13 0.000 0.000 0.000 0.125 0.000 0.000 0.062 0.000 0.812
41 boundary = * 0 0 0 2 0 0 2 0 15 0.000 0.000 0.000 0.105 0.000 0.000 0.105 0.000 0.789
42 natural = * 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 5 0 1 0 0 0 0 2 0.000 0.625 0.000 0.125 0.000 0.000 0.000 0.000 0.250
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
53 tunnel = * 0 5 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 105 21845 2 39 0 15 71 0 18 0.005 0.989 0.000 0.002 0.000 0.001 0.003 0.000 0.001
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 194 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 2 2090 0 0 0 0 7 0 0 0.001 0.996 0.000 0.000 0.000 0.000 0.003 0.000 0.000
60 highway = secondary 6 1402 0 0 0 0 24 0 0 0.004 0.979 0.000 0.000 0.000 0.000 0.017 0.000 0.000
61 highway = tertiary 88 16963 2 31 0 15 34 0 18 0.005 0.989 0.000 0.002 0.000 0.001 0.002 0.000 0.001
62 highway = unclassified 3 513 0 3 0 0 4 0 0 0.006 0.981 0.000 0.006 0.000 0.000 0.008 0.000 0.000
63 highway = residential 3 406 0 0 0 0 0 0 0 0.007 0.993 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 41 0 1 0 0 0 0 0 0.000 0.976 0.000 0.024 0.000 0.000 0.000 0.000 0.000
65 highway = track 3 88 0 1 0 0 2 0 0 0.032 0.936 0.000 0.011 0.000 0.000 0.021 0.000 0.000
66 type = associatedStreet 0 0 0 3 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 148 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 9 1606 0 3 0 1 3 0 0 0.006 0.990 0.000 0.002 0.000 0.001 0.002 0.000 0.000
70 # public_transport 2 6 0 0 0 0 0 0 15 0.087 0.261 0.000 0.000 0.000 0.000 0.000 0.000 0.652
71 highway = bus_stop 2 3 0 0 0 0 0 0 0 0.400 0.600 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 2 3 0 0 0 0 0 0 3 0.250 0.375 0.000 0.000 0.000 0.000 0.000 0.000 0.375
79 route = * 0 3 0 0 0 0 0 0 9 0.000 0.250 0.000 0.000 0.000 0.000 0.000 0.000 0.750
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 aeroway = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # industrial 0 2 0 7 0 0 2 0 142 0.000 0.013 0.000 0.046 0.000 0.000 0.013 0.000 0.928
84 landuse = industrial 0 1 0 6 0 0 2 0 129 0.000 0.007 0.000 0.043 0.000 0.000 0.014 0.000 0.935
85 building = industrial 0 1 0 1 0 0 0 0 13 0.000 0.067 0.000 0.067 0.000 0.000 0.000 0.000 0.867
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 2 0 0 1 0 12 0.000 0.000 0.000 0.133 0.000 0.000 0.067 0.000 0.800
88 # infrastructure 17 239 1 19 1 2 2 0 546 0.021 0.289 0.001 0.023 0.001 0.002 0.002 0.000 0.660
89 amenity = fuel 15 0 0 0 0 0 0 0 128 0.105 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.895
90 building = service 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 0 28 0 11 1 0 1 0 328 0.000 0.076 0.000 0.030 0.003 0.000 0.003 0.000 0.889
92 power = * 0 0 1 2 0 0 0 0 107 0.000 0.000 0.009 0.018 0.000 0.000 0.000 0.000 0.973
93 substation = * 0 0 1 2 0 0 0 0 65 0.000 0.000 0.015 0.029 0.000 0.000 0.000 0.000 0.956
94 pipeline = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 man_made = * 0 2 0 1 0 0 1 0 32 0.000 0.056 0.000 0.028 0.000 0.000 0.028 0.000 0.889
96 embankment = * 2 209 0 6 0 2 0 0 3 0.009 0.941 0.000 0.027 0.000 0.009 0.000 0.000 0.014
97 # religion 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
98 amenity = place_of_worship 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 1 0 0 0 0 5 0.000 0.000 0.000 0.167 0.000 0.000 0.000 0.000 0.833
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 1 0 0 0 0 9 0.000 0.000 0.000 0.100 0.000 0.000 0.000 0.000 0.900
104 # education 0 8 1 21 3 2 4 25 731 0.000 0.010 0.001 0.026 0.004 0.003 0.005 0.031 0.919
105 landuse = education 0 0 0 1 0 0 0 0 39 0.000 0.000 0.000 0.025 0.000 0.000 0.000 0.000 0.975
106 amenity = university 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 amenity = college 0 1 0 4 0 0 0 0 61 0.000 0.015 0.000 0.061 0.000 0.000 0.000 0.000 0.924
108 amenity = school 0 6 1 10 2 0 1 1 387 0.000 0.015 0.002 0.025 0.005 0.000 0.002 0.002 0.949
109 amenity = kindergarten 0 0 0 5 1 0 2 0 198 0.000 0.000 0.000 0.024 0.005 0.000 0.010 0.000 0.961
110 building = university 0 0 0 1 0 0 0 0 1 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.000 0.500
111 building = college 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
112 building = school 0 0 0 1 0 2 0 13 31 0.000 0.000 0.000 0.021 0.000 0.043 0.000 0.277 0.660
113 building = kindergarten 0 0 0 0 0 0 1 11 24 0.000 0.000 0.000 0.000 0.000 0.000 0.028 0.306 0.667
114 building = dormitory 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 # healthcare 0 2 1 4 2 0 0 0 242 0.000 0.008 0.004 0.016 0.008 0.000 0.000 0.000 0.964
117 amenity = hospital 0 0 0 2 1 0 0 0 58 0.000 0.000 0.000 0.033 0.016 0.000 0.000 0.000 0.951
118 amenity = pharmacy 0 0 0 0 0 0 0 0 108 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
119 amenity = clinic 0 0 1 1 1 0 0 0 43 0.000 0.000 0.022 0.022 0.022 0.000 0.000 0.000 0.935
120 amenity = doctors 0 2 0 1 0 0 0 0 16 0.000 0.105 0.000 0.053 0.000 0.000 0.000 0.000 0.842
121 amenity = dentist 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = hospital 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = clinic 0 0 1 0 0 0 0 0 8 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.000 0.889
124 emergency = * 0 0 0 1 0 0 0 0 35 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
125 healthcare = * 0 2 1 3 1 0 0 0 76 0.000 0.024 0.012 0.036 0.012 0.000 0.000 0.000 0.916
126 # government 0 1 0 48 0 0 2 4 189 0.000 0.004 0.000 0.197 0.000 0.000 0.008 0.016 0.775
127 amenity = post_office 0 0 0 40 0 0 0 0 62 0.000 0.000 0.000 0.392 0.000 0.000 0.000 0.000 0.608
128 amenity = police 0 0 0 1 0 0 0 0 24 0.000 0.000 0.000 0.040 0.000 0.000 0.000 0.000 0.960
129 amenity = library 0 0 0 3 0 0 0 0 11 0.000 0.000 0.000 0.214 0.000 0.000 0.000 0.000 0.786
130 amenity = theatre 0 1 0 0 0 0 0 0 4 0.000 0.200 0.000 0.000 0.000 0.000 0.000 0.000 0.800
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 4 0 0 0 3 73 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.037 0.912
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 1 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.077 0.923
135 landuse = military 0 0 0 0 0 0 2 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.333 0.000 0.667
136 government = * 0 0 0 3 0 0 0 2 46 0.000 0.000 0.000 0.059 0.000 0.000 0.000 0.039 0.902
137 military = * 0 0 0 0 0 0 1 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.250 0.000 0.750
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 9 0 0 0 0 47 0.000 0.000 0.000 0.161 0.000 0.000 0.000 0.000 0.839
141 amenity = atm 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = bank 0 0 0 9 0 0 0 0 38 0.000 0.000 0.000 0.191 0.000 0.000 0.000 0.000 0.809
143 # tourism 0 9 0 2 2 0 0 1 34 0.000 0.188 0.000 0.042 0.042 0.000 0.000 0.021 0.708
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 2 2 0 0 0 30 0.000 0.000 0.000 0.059 0.059 0.000 0.000 0.000 0.882
147 historic = * 0 9 0 0 1 0 0 1 5 0.000 0.562 0.000 0.000 0.062 0.000 0.000 0.062 0.312
148 memorial = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 # sport 0 0 1 3 0 0 0 0 41 0.000 0.000 0.022 0.067 0.000 0.000 0.000 0.000 0.911
154 amenity = sanatorium 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 leisure = * 0 0 1 3 0 0 0 0 37 0.000 0.000 0.024 0.073 0.000 0.000 0.000 0.000 0.902
156 sport = * 0 0 0 2 0 0 0 0 13 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.000 0.867
157 resort = * 0 0 1 1 0 0 0 0 6 0.000 0.000 0.125 0.125 0.000 0.000 0.000 0.000 0.750
158 # office 0 3 1 3 0 1 0 0 110 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.932
159 office = * 0 3 1 3 0 1 0 0 110 0.000 0.025 0.008 0.025 0.000 0.008 0.000 0.000 0.932
160 # amenity 15 11 0 10 1 0 0 4 312 0.042 0.031 0.000 0.028 0.003 0.000 0.000 0.011 0.884
161 amenity = cafe 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 amenity = fast_food 0 2 0 0 0 0 0 0 1 0.000 0.667 0.000 0.000 0.000 0.000 0.000 0.000 0.333
163 amenity = community_centre 0 0 0 2 0 0 0 0 16 0.000 0.000 0.000 0.111 0.000 0.000 0.000 0.000 0.889
164 amenity = restaurant 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = convenience 5 0 0 0 0 0 0 0 81 0.058 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.942
167 shop = clothes 0 0 0 0 0 0 0 1 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.800
168 shop = car_repair 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 2 0 1 0 0 0 0 2 0.000 0.400 0.000 0.200 0.000 0.000 0.000 0.000 0.400
170 shop = chemist 0 0 0 2 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = car_parts 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = hardware 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = kiosk 5 0 0 0 0 0 0 0 1 0.833 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.167
176 shop = doityourself 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = jewelry 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = mall 0 0 0 0 1 0 0 0 1 0.000 0.000 0.000 0.000 0.500 0.000 0.000 0.000 0.500
187 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 amenity = * 0 3 0 4 0 0 0 1 97 0.000 0.029 0.000 0.038 0.000 0.000 0.000 0.010 0.924
191 shop = * 5 3 0 1 0 0 0 2 42 0.094 0.057 0.000 0.019 0.000 0.000 0.000 0.038 0.792
192 clothes = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 # building 3 0 1 18 2 1 0 0 340 0.008 0.000 0.003 0.049 0.005 0.003 0.000 0.000 0.932
194 building = yes 1 0 1 15 1 0 0 0 249 0.004 0.000 0.004 0.056 0.004 0.000 0.000 0.000 0.933
195 building = retail 2 0 0 1 0 0 0 0 34 0.054 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.919
196 building = commercial 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 building = office 0 0 0 2 0 1 0 0 11 0.000 0.000 0.000 0.143 0.000 0.071 0.000 0.000 0.786
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 building = * 0 0 0 0 1 0 0 0 13 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
204 # other 0 0 0 0 2 0 1 0 23 0.000 0.000 0.000 0.000 0.077 0.000 0.038 0.000 0.885
205 # TOTAL 122 24774 11 164 68 21 81 33 2204 0.004 0.902 0.000 0.006 0.002 0.001 0.003 0.001 0.080

official_name statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 1 1 1.000 1.000 1 1 1 1.000 1.000
1 admin_level = 2 1 1 1 1.000 1.000 1 1 1 1.000 1.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 42 10 10 0.238 0.238 24 7 7 0.292 0.292
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 12 6 6 0.500 0.500 7 4 4 0.571 0.571
10 place = hamlet 17 2 2 0.118 0.118 9 1 1 0.111 0.111
11 place = isolated_dwelling 11 0 0 0.000 0.000 6 0 0 0.000 0.000
12 boundary = administrative 22 6 6 0.273 0.273 22 6 6 0.273 0.273
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 21 5 5 0.238 0.238 21 5 5 0.238 0.238
15 # allotments 2962 2903 2958 0.980 0.999 1984 1928 2004 0.972 1.010
16 place = allotments 1833 1830 1832 0.998 0.999 1298 1295 1326 0.998 1.022
17 landuse = allotments 2785 2728 2781 0.980 0.999 1931 1877 1955 0.972 1.012
18 allotments = * 37 37 37 1.000 1.000 30 30 30 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 87 24 23 0.276 0.264 83 21 20 0.253 0.241
23 landuse = cemetery 3 0 0 0.000 0.000 3 0 0 0.000 0.000
24 landuse = commercial 1 1 1 1.000 1.000 1 1 1 1.000 1.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 6 0 0 0.000 0.000 6 0 0 0.000 0.000
28 landuse = residential 4 2 2 0.500 0.500 4 2 2 0.500 0.500
29 landuse = retail 6 0 0 0.000 0.000 6 0 0 0.000 0.000
30 leisure = park 4 0 0 0.000 0.000 4 0 0 0.000 0.000
31 leisure = garden 1 0 0 0.000 0.000 1 0 0 0.000 0.000
32 amenity = marketplace 3 0 0 0.000 0.000 3 0 0 0.000 0.000
33 place = * 6 1 1 0.167 0.167 5 1 1 0.200 0.200
34 residential = * 17 15 15 0.882 0.882 14 12 12 0.857 0.857
35 landuse = * 43 7 6 0.163 0.140 43 7 6 0.163 0.140
36 # natural 24 5 3 0.208 0.125 24 5 3 0.208 0.125
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 16 3 2 0.188 0.125 16 3 2 0.188 0.125
41 boundary = * 19 4 2 0.211 0.105 19 4 2 0.211 0.105
42 natural = * 5 1 1 0.200 0.200 5 1 1 0.200 0.200
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 8 6 6 0.750 0.750 8 6 6 0.750 0.750
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 1 0 0 0.000 0.000 1 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 1 0 0 0.000 0.000 1 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 2 1 1 0.500 0.500 2 1 1 0.500 0.500
53 tunnel = * 5 5 5 1.000 1.000 5 5 5 1.000 1.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 22095 22077 22004 0.999 0.996 4821 4806 4771 0.997 0.990
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 194 194 194 1.000 1.000 6 6 6 1.000 1.000
59 highway = primary 2099 2099 2092 1.000 0.997 76 76 75 1.000 0.987
60 highway = secondary 1432 1432 1408 1.000 0.983 161 160 155 0.994 0.963
61 highway = tertiary 17151 17133 17097 0.999 0.997 4414 4402 4375 0.997 0.991
62 highway = unclassified 523 523 519 1.000 0.992 295 294 292 0.997 0.990
63 highway = residential 409 409 409 1.000 1.000 288 288 288 1.000 1.000
64 highway = service 42 42 42 1.000 1.000 33 33 33 1.000 1.000
65 highway = track 94 94 92 1.000 0.979 74 74 73 1.000 0.986
66 type = associatedStreet 3 3 3 1.000 1.000 3 3 3 1.000 1.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 148 148 148 1.000 1.000 67 67 67 1.000 1.000
69 bridge = * 1622 1622 1619 1.000 0.998 1049 1048 1044 0.999 0.995
70 # public_transport 23 8 8 0.348 0.348 19 6 6 0.316 0.316
71 highway = bus_stop 5 5 5 1.000 1.000 3 3 3 1.000 1.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 8 5 5 0.625 0.625 4 3 3 0.750 0.750
79 route = * 12 3 3 0.250 0.250 12 3 3 0.250 0.250
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
82 aeroway = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
83 # industrial 153 11 9 0.072 0.059 149 11 9 0.074 0.060
84 landuse = industrial 138 9 7 0.065 0.051 135 9 7 0.067 0.052
85 building = industrial 15 2 2 0.133 0.133 15 2 2 0.133 0.133
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 15 3 2 0.200 0.133 14 3 2 0.214 0.143
88 # infrastructure 827 280 278 0.339 0.336 624 121 119 0.194 0.191
89 amenity = fuel 143 15 15 0.105 0.105 110 15 15 0.136 0.136
90 building = service 5 0 0 0.000 0.000 5 0 0 0.000 0.000
91 barrier = * 369 40 40 0.108 0.108 367 39 39 0.106 0.106
92 power = * 110 3 2 0.027 0.018 102 3 2 0.029 0.020
93 substation = * 68 3 2 0.044 0.029 68 3 2 0.044 0.029
94 pipeline = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
95 man_made = * 36 4 3 0.111 0.083 35 4 3 0.114 0.086
96 embankment = * 222 219 219 0.986 0.986 63 61 61 0.968 0.968
97 # religion 10 1 1 0.100 0.100 10 1 1 0.100 0.100
98 amenity = place_of_worship 8 1 1 0.125 0.125 8 1 1 0.125 0.125
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 6 1 1 0.167 0.167 6 1 1 0.167 0.167
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 10 1 1 0.100 0.100 10 1 1 0.100 0.100
104 # education 795 36 59 0.045 0.074 790 36 59 0.046 0.075
105 landuse = education 40 1 1 0.025 0.025 39 1 1 0.026 0.026
106 amenity = university 14 0 0 0.000 0.000 14 0 0 0.000 0.000
107 amenity = college 66 5 5 0.076 0.076 62 5 5 0.081 0.081
108 amenity = school 408 18 19 0.044 0.047 408 18 19 0.044 0.047
109 amenity = kindergarten 206 7 6 0.034 0.029 205 7 6 0.034 0.029
110 building = university 2 1 1 0.500 0.500 2 1 1 0.500 0.500
111 building = college 8 1 1 0.125 0.125 8 1 1 0.125 0.125
112 building = school 47 3 16 0.064 0.340 47 3 16 0.064 0.340
113 building = kindergarten 36 1 11 0.028 0.306 36 1 11 0.028 0.306
114 building = dormitory 14 0 0 0.000 0.000 14 0 0 0.000 0.000
115 office = educational_institution 2 0 0 0.000 0.000 2 0 0 0.000 0.000
116 # healthcare 251 7 8 0.028 0.032 240 6 7 0.025 0.029
117 amenity = hospital 61 2 3 0.033 0.049 61 2 3 0.033 0.049
118 amenity = pharmacy 108 0 0 0.000 0.000 101 0 0 0.000 0.000
119 amenity = clinic 46 2 2 0.043 0.043 44 2 2 0.045 0.045
120 amenity = doctors 19 3 3 0.158 0.158 18 2 2 0.111 0.111
121 amenity = dentist 13 0 0 0.000 0.000 13 0 0 0.000 0.000
122 building = hospital 4 0 0 0.000 0.000 4 0 0 0.000 0.000
123 building = clinic 9 1 0 0.111 0.000 9 1 0 0.111 0.000
124 emergency = * 36 1 1 0.028 0.028 36 1 1 0.028 0.028
125 healthcare = * 83 6 6 0.072 0.072 80 5 5 0.062 0.062
126 # government 244 51 53 0.209 0.217 234 42 44 0.179 0.188
127 amenity = post_office 102 40 40 0.392 0.392 93 31 31 0.333 0.333
128 amenity = police 25 1 1 0.040 0.040 24 1 1 0.042 0.042
129 amenity = library 14 3 3 0.214 0.214 14 3 3 0.214 0.214
130 amenity = theatre 5 1 1 0.200 0.200 5 1 1 0.200 0.200
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 80 4 7 0.050 0.087 80 4 7 0.050 0.087
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 13 0 1 0.000 0.077 13 0 1 0.000 0.077
135 landuse = military 6 2 0 0.333 0.000 6 2 0 0.333 0.000
136 government = * 51 3 5 0.059 0.098 51 3 5 0.059 0.098
137 military = * 4 1 0 0.250 0.000 4 1 0 0.250 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 56 9 9 0.161 0.161 56 9 9 0.161 0.161
141 amenity = atm 9 0 0 0.000 0.000 9 0 0 0.000 0.000
142 amenity = bank 47 9 9 0.191 0.191 47 9 9 0.191 0.191
143 # tourism 48 11 14 0.229 0.292 40 3 6 0.075 0.150
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 34 2 4 0.059 0.118 34 2 4 0.059 0.118
147 historic = * 16 9 11 0.562 0.688 8 1 3 0.125 0.375
148 memorial = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
153 # sport 45 4 3 0.089 0.067 45 4 3 0.089 0.067
154 amenity = sanatorium 4 0 0 0.000 0.000 4 0 0 0.000 0.000
155 leisure = * 41 4 3 0.098 0.073 41 4 3 0.098 0.073
156 sport = * 15 2 2 0.133 0.133 15 2 2 0.133 0.133
157 resort = * 8 2 1 0.250 0.125 8 2 1 0.250 0.125
158 # office 118 8 7 0.068 0.059 114 8 7 0.070 0.061
159 office = * 118 8 7 0.068 0.059 114 8 7 0.070 0.061
160 # amenity 353 36 41 0.102 0.116 332 36 39 0.108 0.117
161 amenity = cafe 17 0 0 0.000 0.000 16 0 0 0.000 0.000
162 amenity = fast_food 3 2 2 0.667 0.667 3 2 2 0.667 0.667
163 amenity = community_centre 18 2 2 0.111 0.111 18 2 2 0.111 0.111
164 amenity = restaurant 6 0 0 0.000 0.000 6 0 0 0.000 0.000
165 amenity = bar 5 0 0 0.000 0.000 5 0 0 0.000 0.000
166 shop = convenience 86 5 5 0.058 0.058 79 5 5 0.063 0.063
167 shop = clothes 5 0 1 0.000 0.200 5 0 1 0.000 0.200
168 shop = car_repair 1 1 1 1.000 1.000 1 1 1 1.000 1.000
169 shop = hairdresser 5 3 3 0.600 0.600 5 3 3 0.600 0.600
170 shop = chemist 2 2 2 1.000 1.000 2 2 2 1.000 1.000
171 shop = supermarket 3 0 0 0.000 0.000 3 0 0 0.000 0.000
172 shop = car_parts 4 0 0 0.000 0.000 3 0 0 0.000 0.000
173 shop = furniture 2 0 0 0.000 0.000 2 0 0 0.000 0.000
174 shop = hardware 3 0 0 0.000 0.000 3 0 0 0.000 0.000
175 shop = kiosk 6 5 5 0.833 0.833 6 5 5 0.833 0.833
176 shop = doityourself 1 0 0 0.000 0.000 1 0 0 0.000 0.000
177 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 1 0 0 0.000 0.000 1 0 0 0.000 0.000
180 shop = mobile_phone 1 0 0 0.000 0.000 1 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 19 0 0 0.000 0.000 19 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 1 0 0 0.000 0.000 1 0 0 0.000 0.000
185 shop = jewelry 1 0 0 0.000 0.000 1 0 0 0.000 0.000
186 shop = mall 2 0 1 0.000 0.500 2 0 1 0.000 0.500
187 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 1 0 0 0.000 0.000 1 0 0 0.000 0.000
190 amenity = * 105 7 8 0.067 0.076 105 7 8 0.067 0.076
191 shop = * 53 9 11 0.170 0.208 46 9 10 0.196 0.217
192 clothes = * 2 0 0 0.000 0.000 2 0 0 0.000 0.000
193 # building 365 23 24 0.063 0.066 362 22 23 0.061 0.064
194 building = yes 267 17 17 0.064 0.064 266 16 16 0.060 0.060
195 building = retail 37 3 3 0.081 0.081 36 3 3 0.083 0.083
196 building = commercial 14 0 0 0.000 0.000 14 0 0 0.000 0.000
197 building = office 14 3 3 0.214 0.214 14 3 3 0.214 0.214
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 1 0 0 0.000 0.000 1 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 18 0 0 0.000 0.000 18 0 0 0.000 0.000
203 building = * 14 0 1 0.000 0.071 14 0 1 0.000 0.071
204 # other 26 1 2 0.038 0.077 26 1 2 0.038 0.077
205 # TOTAL 27478 25173 25182 0.916 0.916 9104 6909 6973 0.759 0.766

official_status progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 2959 1 0 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 1831 1 0 0 0 0 0 1 0.000 0.999 0.001 0.000 0.000 0.000 0.000 0.000 0.001
17 landuse = allotments 0 2782 1 0 0 0 0 0 1 0.000 0.999 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 37 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 2 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 15 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 barrier = * 0 24 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
194 building = yes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 0 2959 1 1 0 0 0 0 3 0.000 0.998 0.000 0.000 0.000 0.000 0.000 0.000 0.001

official_status statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 1 1 1 1.000 1.000 1 1 1 1.000 1.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 1 1 1 1.000 1.000 1 1 1 1.000 1.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
15 # allotments 2961 2960 2959 1.000 0.999 6 5 5 0.833 0.833
16 place = allotments 1833 1832 1831 0.999 0.999 5 4 4 0.800 0.800
17 landuse = allotments 2784 2783 2782 1.000 0.999 6 5 5 0.833 0.833
18 allotments = * 37 37 37 1.000 1.000 1 1 1 1.000 1.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 15 15 15 1.000 1.000 1 1 1 1.000 1.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 2 2 2 1.000 1.000 1 1 1 1.000 1.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 15 15 15 1.000 1.000 1 1 1 1.000 1.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 1 1 1 1.000 1.000 1 1 1 1.000 1.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 24 24 24 1.000 1.000 1 1 1 1.000 1.000
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 barrier = * 24 24 24 1.000 1.000 1 1 1 1.000 1.000
92 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 0 0 0 0.000 0.000 0 0 0 0.000 0.000
194 building = yes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
205 # TOTAL 2964 2961 2960 0.999 0.999 6 5 5 0.833 0.833

official_short_type progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
71 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 landuse = industrial 0 0 0 0 0 0 0 0 63 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 # infrastructure 0 0 0 0 0 0 0 0 4193 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 769 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 0 0 0 0 0 0 0 0 400 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 power = * 0 0 0 0 0 0 0 0 3951 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 substation = * 0 0 0 0 0 0 0 0 1085 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 pipeline = * 0 0 0 0 0 0 0 0 89 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 man_made = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
141 amenity = atm 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
159 office = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
160 # amenity 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
191 shop = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 0 0 0 0 0 0 0 49 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 building = yes 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 33 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
204 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 0 0 0 0 0 0 0 0 4205 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000

official_short_type statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
71 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 route = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 67 0 0 0.000 0.000 5 0 0 0.000 0.000
84 landuse = industrial 63 0 0 0.000 0.000 4 0 0 0.000 0.000
85 building = industrial 3 0 0 0.000 0.000 2 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 9 0 0 0.000 0.000 3 0 0 0.000 0.000
88 # infrastructure 4193 0 0 0.000 0.000 38 0 0 0.000 0.000
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 769 0 0 0.000 0.000 23 0 0 0.000 0.000
91 barrier = * 400 0 0 0.000 0.000 6 0 0 0.000 0.000
92 power = * 3951 0 0 0.000 0.000 30 0 0 0.000 0.000
93 substation = * 1085 0 0 0.000 0.000 24 0 0 0.000 0.000
94 pipeline = * 89 0 0 0.000 0.000 6 0 0 0.000 0.000
95 man_made = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 # education 2 0 0 0.000 0.000 2 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 1 0 0 0.000 0.000 1 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 1 0 0 0.000 0.000 1 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 1 0 0 0.000 0.000 1 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
141 amenity = atm 0 0 0 0.000 0.000 0 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 1 0 0 0.000 0.000 1 0 0 0.000 0.000
159 office = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
160 # amenity 0 0 0 0.000 0.000 0 0 0 0.000 0.000
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
191 shop = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 49 0 0 0.000 0.000 9 0 0 0.000 0.000
194 building = yes 16 0 0 0.000 0.000 8 0 0 0.000 0.000
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 33 0 0 0.000 0.000 3 0 0 0.000 0.000
204 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
205 # TOTAL 4205 0 0 0.000 0.000 42 0 0 0.000 0.000

operator progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
16 place = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 5 0 0 0 0 300 0.000 0.000 0.000 0.016 0.000 0.000 0.000 0.000 0.984
23 landuse = cemetery 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
24 landuse = commercial 0 0 0 4 0 0 0 0 53 0.000 0.000 0.000 0.070 0.000 0.000 0.000 0.000 0.930
25 landuse = construction 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
26 landuse = farmland 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 80 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
28 landuse = residential 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 1 0 0 0 0 19 0.000 0.000 0.000 0.050 0.000 0.000 0.000 0.000 0.950
30 leisure = park 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
31 leisure = garden 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 residential = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 landuse = * 0 0 0 0 0 0 0 0 72 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
36 # natural 0 0 0 0 0 0 0 0 198 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 boundary = * 0 0 0 0 0 0 0 0 171 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
42 natural = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
43 ele = * 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
44 # water 0 0 0 0 0 0 0 0 31 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 waterway = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 water = * 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 # highway 0 0 0 0 0 0 0 0 350 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 bridge = * 0 0 0 0 0 0 0 0 243 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 # public_transport 0 1 0 1265 20 0 3 0 9821 0.000 0.000 0.000 0.114 0.002 0.000 0.000 0.000 0.884
71 highway = bus_stop 0 0 0 637 9 0 0 0 4172 0.000 0.000 0.000 0.132 0.002 0.000 0.000 0.000 0.866
72 type = route 0 0 0 0 0 0 0 0 96 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
73 type = route_master 0 0 0 0 0 0 0 0 40 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 type = disused:route 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
75 type = public_transport 0 1 0 0 0 0 0 0 530 0.000 0.002 0.000 0.000 0.000 0.000 0.000 0.000 0.998
76 building = train_station 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 building = transportation 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 public_transport = * 0 1 0 1265 20 0 0 0 7732 0.000 0.000 0.000 0.140 0.002 0.000 0.000 0.000 0.857
79 route = * 0 0 0 0 0 0 3 0 974 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
80 route_master = * 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 railway = * 0 0 0 0 0 0 0 0 1057 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
82 aeroway = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # industrial 0 0 0 2 0 0 1 0 512 0.000 0.000 0.000 0.004 0.000 0.000 0.002 0.000 0.994
84 landuse = industrial 0 0 0 2 0 0 1 0 313 0.000 0.000 0.000 0.006 0.000 0.000 0.003 0.000 0.991
85 building = industrial 0 0 0 0 0 0 0 0 99 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = warehouse 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 industrial = * 0 0 0 0 0 0 0 0 147 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 # infrastructure 0 3 0 491 37 3 0 2 3786 0.000 0.001 0.000 0.114 0.009 0.001 0.000 0.000 0.876
89 amenity = fuel 0 0 0 5 0 0 0 1 1005 0.000 0.000 0.000 0.005 0.000 0.000 0.000 0.001 0.994
90 building = service 0 0 0 318 32 0 0 1 599 0.000 0.000 0.000 0.335 0.034 0.000 0.000 0.001 0.631
91 barrier = * 0 0 0 2 4 0 0 0 726 0.000 0.000 0.000 0.003 0.005 0.000 0.000 0.000 0.992
92 power = * 0 3 0 403 34 0 0 1 2012 0.000 0.001 0.000 0.164 0.014 0.000 0.000 0.000 0.820
93 substation = * 0 0 0 466 28 3 0 1 1257 0.000 0.000 0.000 0.266 0.016 0.002 0.000 0.001 0.716
94 pipeline = * 0 0 0 84 2 3 0 0 43 0.000 0.000 0.000 0.636 0.015 0.023 0.000 0.000 0.326
95 man_made = * 0 0 0 0 1 0 0 0 529 0.000 0.000 0.000 0.000 0.002 0.000 0.000 0.000 0.998
96 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 # religion 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
98 amenity = place_of_worship 0 0 0 0 0 0 1 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.200 0.000 0.800
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
103 religion = * 0 0 0 0 0 0 1 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.062 0.000 0.938
104 # education 0 2 0 0 0 0 0 0 304 0.000 0.007 0.000 0.000 0.000 0.000 0.000 0.000 0.993
105 landuse = education 0 1 0 0 0 0 0 0 7 0.000 0.125 0.000 0.000 0.000 0.000 0.000 0.000 0.875
106 amenity = university 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 amenity = college 0 2 0 0 0 0 0 0 19 0.000 0.095 0.000 0.000 0.000 0.000 0.000 0.000 0.905
108 amenity = school 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 building = university 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 building = college 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 building = school 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 building = kindergarten 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 building = dormitory 0 0 0 0 0 0 0 0 129 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 # healthcare 0 0 0 1 1 2 0 0 2800 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
117 amenity = hospital 0 0 0 0 0 0 0 0 46 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = pharmacy 0 0 0 1 0 2 0 0 1612 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
119 amenity = clinic 0 0 0 0 1 0 0 0 79 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.988
120 amenity = doctors 0 0 0 0 0 0 0 0 55 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = dentist 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = hospital 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
123 building = clinic 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
124 emergency = * 0 0 0 0 0 0 0 0 943 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 healthcare = * 0 0 0 0 0 1 0 0 1064 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.000 0.999
126 # government 0 255 0 147 0 0 2 0 562 0.000 0.264 0.000 0.152 0.000 0.000 0.002 0.000 0.582
127 amenity = post_office 0 254 0 145 0 0 0 0 362 0.000 0.334 0.000 0.191 0.000 0.000 0.000 0.000 0.476
128 amenity = police 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = library 0 0 0 1 0 0 1 0 43 0.000 0.000 0.000 0.022 0.000 0.000 0.022 0.000 0.956
130 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = cinema 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 office = government 0 1 0 1 0 0 1 0 64 0.000 0.015 0.000 0.015 0.000 0.000 0.015 0.000 0.955
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 1 0 0 0 0 0 0 27 0.000 0.036 0.000 0.000 0.000 0.000 0.000 0.000 0.964
135 landuse = military 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 government = * 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
137 military = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 30 1 1 37 53 11 0 0 3452 0.008 0.000 0.000 0.010 0.015 0.003 0.000 0.000 0.963
141 amenity = atm 29 1 1 36 53 6 0 0 2396 0.011 0.000 0.000 0.014 0.021 0.002 0.000 0.000 0.950
142 amenity = bank 1 0 0 1 0 5 0 0 1056 0.001 0.000 0.000 0.001 0.000 0.005 0.000 0.000 0.993
143 # tourism 0 0 0 0 0 0 0 0 744 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 731 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 historic = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 attraction = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
152 artwork_type = * 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
153 # sport 0 0 0 0 0 0 0 0 218 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 leisure = * 0 0 0 0 0 0 0 0 206 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 sport = * 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
157 resort = * 0 0 0 0 0 0 0 0 32 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 # office 0 0 0 1 0 1 0 0 832 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
159 office = * 0 0 0 1 0 1 0 0 832 0.000 0.000 0.000 0.001 0.000 0.001 0.000 0.000 0.998
160 # amenity 10 57 0 220 88 5 55 0 12426 0.001 0.004 0.000 0.017 0.007 0.000 0.004 0.000 0.966
161 amenity = cafe 0 0 0 1 0 0 0 0 372 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.000 0.997
162 amenity = fast_food 0 1 0 0 0 0 0 0 301 0.000 0.003 0.000 0.000 0.000 0.000 0.000 0.000 0.997
163 amenity = community_centre 0 0 0 0 0 0 0 0 30 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 48 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 37 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = convenience 0 0 0 3 0 1 1 0 2875 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.998
167 shop = clothes 0 0 0 0 0 0 0 0 413 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = car_repair 0 1 0 0 1 0 0 0 232 0.000 0.004 0.000 0.000 0.004 0.000 0.000 0.000 0.991
169 shop = hairdresser 0 0 0 0 0 0 0 0 134 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
170 shop = chemist 0 0 0 0 0 0 0 0 601 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = supermarket 0 0 0 0 0 0 0 0 592 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = car_parts 0 0 0 0 0 0 0 0 322 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = hardware 0 0 0 0 0 0 0 0 70 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = kiosk 0 0 0 14 1 0 0 0 89 0.000 0.000 0.000 0.135 0.010 0.000 0.000 0.000 0.856
176 shop = doityourself 0 0 0 0 0 0 0 0 112 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 305 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = florist 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = beauty 0 0 0 0 0 0 0 0 67 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 313 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = shoes 0 0 0 0 0 0 0 0 109 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = newsagent 0 0 0 8 0 0 4 0 85 0.000 0.000 0.000 0.082 0.000 0.000 0.041 0.000 0.876
183 shop = electronics 0 0 0 0 0 0 0 0 120 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 shop = alcohol 0 0 0 0 0 0 0 0 113 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = jewelry 0 0 0 0 0 0 0 0 280 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = mall 0 0 0 0 0 0 0 0 75 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
187 shop = butcher 0 1 0 0 0 0 0 0 98 0.000 0.010 0.000 0.000 0.000 0.000 0.000 0.000 0.990
188 shop = cosmetics 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 amenity = * 10 54 0 178 86 4 4 0 2195 0.004 0.021 0.000 0.070 0.034 0.002 0.002 0.000 0.867
191 shop = * 0 1 0 16 0 0 46 0 2243 0.000 0.000 0.000 0.007 0.000 0.000 0.020 0.000 0.973
192 clothes = * 0 0 0 0 0 0 0 0 192 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 # building 1 85 0 60 0 1 3 1 2974 0.000 0.027 0.000 0.019 0.000 0.000 0.001 0.000 0.952
194 building = yes 1 82 0 46 0 0 1 1 1749 0.001 0.044 0.000 0.024 0.000 0.000 0.001 0.001 0.930
195 building = retail 0 0 0 4 0 1 2 0 710 0.000 0.000 0.000 0.006 0.000 0.001 0.003 0.000 0.990
196 building = commercial 0 1 0 0 0 0 0 0 42 0.000 0.023 0.000 0.000 0.000 0.000 0.000 0.000 0.977
197 building = office 0 0 0 1 0 0 0 0 20 0.000 0.000 0.000 0.048 0.000 0.000 0.000 0.000 0.952
198 building = house 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
199 building = apartments 0 0 0 0 0 0 0 0 220 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 building = residential 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 building = construction 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 building = kiosk 0 0 0 0 0 0 0 0 78 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 building = * 0 2 0 9 0 0 0 0 126 0.000 0.015 0.000 0.066 0.000 0.000 0.000 0.000 0.920
204 # other 0 0 0 0 0 0 0 0 166 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 40 319 1 2163 199 22 62 2 35350 0.001 0.008 0.000 0.057 0.005 0.001 0.002 0.000 0.926

operator statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 13 0 0 0.000 0.000 7 0 0 0.000 0.000
16 place = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
17 landuse = allotments 12 0 0 0.000 0.000 6 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 305 5 5 0.016 0.016 213 3 3 0.014 0.014
23 landuse = cemetery 2 0 0 0.000 0.000 2 0 0 0.000 0.000
24 landuse = commercial 57 4 4 0.070 0.070 24 3 3 0.125 0.125
25 landuse = construction 29 0 0 0.000 0.000 24 0 0 0.000 0.000
26 landuse = farmland 9 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = farmyard 80 0 0 0.000 0.000 45 0 0 0.000 0.000
28 landuse = residential 4 0 0 0.000 0.000 4 0 0 0.000 0.000
29 landuse = retail 20 1 1 0.050 0.050 17 1 1 0.059 0.059
30 leisure = park 12 0 0 0.000 0.000 12 0 0 0.000 0.000
31 leisure = garden 6 0 0 0.000 0.000 6 0 0 0.000 0.000
32 amenity = marketplace 21 0 0 0.000 0.000 20 0 0 0.000 0.000
33 place = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
34 residential = * 3 0 0 0.000 0.000 2 0 0 0.000 0.000
35 landuse = * 72 0 0 0.000 0.000 66 0 0 0.000 0.000
36 # natural 198 0 0 0.000 0.000 32 0 0 0.000 0.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 7 0 0 0.000 0.000 1 0 0 0.000 0.000
40 leisure = nature_reserve 9 0 0 0.000 0.000 6 0 0 0.000 0.000
41 boundary = * 171 0 0 0.000 0.000 15 0 0 0.000 0.000
42 natural = * 4 0 0 0.000 0.000 4 0 0 0.000 0.000
43 ele = * 22 0 0 0.000 0.000 13 0 0 0.000 0.000
44 # water 31 0 0 0.000 0.000 13 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 12 0 0 0.000 0.000 8 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 18 0 0 0.000 0.000 4 0 0 0.000 0.000
54 waterway = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
55 water = * 11 0 0 0.000 0.000 7 0 0 0.000 0.000
56 # highway 350 0 0 0.000 0.000 14 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 107 0 0 0.000 0.000 11 0 0 0.000 0.000
69 bridge = * 243 0 0 0.000 0.000 3 0 0 0.000 0.000
70 # public_transport 11110 1269 1286 0.114 0.116 160 5 4 0.031 0.025
71 highway = bus_stop 4818 637 646 0.132 0.134 69 2 3 0.029 0.043
72 type = route 96 0 0 0.000 0.000 6 0 0 0.000 0.000
73 type = route_master 40 0 0 0.000 0.000 4 0 0 0.000 0.000
74 type = disused:route 15 0 0 0.000 0.000 3 0 0 0.000 0.000
75 type = public_transport 531 1 1 0.002 0.002 7 1 1 0.143 0.143
76 building = train_station 29 0 0 0.000 0.000 8 0 0 0.000 0.000
77 building = transportation 7 0 0 0.000 0.000 5 0 0 0.000 0.000
78 public_transport = * 9018 1266 1286 0.140 0.143 96 3 4 0.031 0.042
79 route = * 977 3 0 0.003 0.000 50 2 0 0.040 0.000
80 route_master = * 48 0 0 0.000 0.000 6 0 0 0.000 0.000
81 railway = * 1057 0 0 0.000 0.000 21 0 0 0.000 0.000
82 aeroway = * 16 0 0 0.000 0.000 14 0 0 0.000 0.000
83 # industrial 515 3 2 0.006 0.004 279 2 1 0.007 0.004
84 landuse = industrial 316 3 2 0.009 0.006 194 2 1 0.010 0.005
85 building = industrial 99 0 0 0.000 0.000 76 0 0 0.000 0.000
86 building = warehouse 19 0 0 0.000 0.000 10 0 0 0.000 0.000
87 industrial = * 147 0 0 0.000 0.000 74 0 0 0.000 0.000
88 # infrastructure 4322 497 536 0.115 0.124 584 16 19 0.027 0.033
89 amenity = fuel 1011 5 6 0.005 0.006 74 3 4 0.041 0.054
90 building = service 950 318 351 0.335 0.369 80 8 9 0.100 0.113
91 barrier = * 732 2 6 0.003 0.008 164 1 1 0.006 0.006
92 power = * 2453 406 441 0.166 0.180 176 10 10 0.057 0.057
93 substation = * 1755 469 498 0.267 0.284 98 12 13 0.122 0.133
94 pipeline = * 132 87 89 0.659 0.674 17 4 5 0.235 0.294
95 man_made = * 530 0 1 0.000 0.002 225 0 1 0.000 0.004
96 embankment = * 15 0 0 0.000 0.000 2 0 0 0.000 0.000
97 # religion 16 1 0 0.062 0.000 14 1 0 0.071 0.000
98 amenity = place_of_worship 5 1 0 0.200 0.000 5 1 0 0.200 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 1 0 0 0.000 0.000 1 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 1 0 0 0.000 0.000 1 0 0 0.000 0.000
103 religion = * 16 1 0 0.062 0.000 14 1 0 0.071 0.000
104 # education 306 2 2 0.007 0.007 181 2 2 0.011 0.011
105 landuse = education 8 1 1 0.125 0.125 8 1 1 0.125 0.125
106 amenity = university 37 0 0 0.000 0.000 18 0 0 0.000 0.000
107 amenity = college 21 2 2 0.095 0.095 15 2 2 0.133 0.133
108 amenity = school 42 0 0 0.000 0.000 34 0 0 0.000 0.000
109 amenity = kindergarten 24 0 0 0.000 0.000 21 0 0 0.000 0.000
110 building = university 27 0 0 0.000 0.000 9 0 0 0.000 0.000
111 building = college 13 0 0 0.000 0.000 4 0 0 0.000 0.000
112 building = school 11 0 0 0.000 0.000 11 0 0 0.000 0.000
113 building = kindergarten 2 0 0 0.000 0.000 2 0 0 0.000 0.000
114 building = dormitory 129 0 0 0.000 0.000 93 0 0 0.000 0.000
115 office = educational_institution 3 0 0 0.000 0.000 3 0 0 0.000 0.000
116 # healthcare 2804 3 4 0.001 0.001 581 3 4 0.005 0.007
117 amenity = hospital 46 0 0 0.000 0.000 37 0 0 0.000 0.000
118 amenity = pharmacy 1615 3 3 0.002 0.002 346 3 3 0.009 0.009
119 amenity = clinic 80 0 1 0.000 0.013 57 0 1 0.000 0.018
120 amenity = doctors 55 0 0 0.000 0.000 38 0 0 0.000 0.000
121 amenity = dentist 48 0 0 0.000 0.000 47 0 0 0.000 0.000
122 building = hospital 23 0 0 0.000 0.000 14 0 0 0.000 0.000
123 building = clinic 3 0 0 0.000 0.000 3 0 0 0.000 0.000
124 emergency = * 943 0 0 0.000 0.000 71 0 0 0.000 0.000
125 healthcare = * 1065 1 1 0.001 0.001 342 1 1 0.003 0.003
126 # government 966 404 402 0.418 0.416 187 8 6 0.043 0.032
127 amenity = post_office 761 399 399 0.524 0.524 25 3 3 0.120 0.120
128 amenity = police 52 0 0 0.000 0.000 38 0 0 0.000 0.000
129 amenity = library 45 2 1 0.044 0.022 38 2 1 0.053 0.026
130 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
131 amenity = cinema 12 0 0 0.000 0.000 7 0 0 0.000 0.000
132 office = government 67 3 2 0.045 0.030 59 3 2 0.051 0.034
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 28 1 1 0.036 0.036 25 1 1 0.040 0.040
135 landuse = military 2 0 0 0.000 0.000 2 0 0 0.000 0.000
136 government = * 37 1 1 0.027 0.027 34 1 1 0.029 0.029
137 military = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 3585 80 132 0.022 0.037 170 13 15 0.076 0.088
141 amenity = atm 2522 73 125 0.029 0.050 136 11 13 0.081 0.096
142 amenity = bank 1063 7 7 0.007 0.007 81 6 6 0.074 0.074
143 # tourism 744 0 0 0.000 0.000 610 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 731 0 0 0.000 0.000 598 0 0 0.000 0.000
147 historic = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 67 0 0 0.000 0.000 35 0 0 0.000 0.000
151 attraction = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
152 artwork_type = * 4 0 0 0.000 0.000 3 0 0 0.000 0.000
153 # sport 218 0 0 0.000 0.000 182 0 0 0.000 0.000
154 amenity = sanatorium 12 0 0 0.000 0.000 11 0 0 0.000 0.000
155 leisure = * 206 0 0 0.000 0.000 172 0 0 0.000 0.000
156 sport = * 52 0 0 0.000 0.000 44 0 0 0.000 0.000
157 resort = * 32 0 0 0.000 0.000 30 0 0 0.000 0.000
158 # office 834 2 2 0.002 0.002 314 2 2 0.006 0.006
159 office = * 834 2 2 0.002 0.002 314 2 2 0.006 0.006
160 # amenity 12861 347 380 0.027 0.030 4190 20 20 0.005 0.005
161 amenity = cafe 373 1 1 0.003 0.003 268 1 1 0.004 0.004
162 amenity = fast_food 302 1 1 0.003 0.003 145 1 1 0.007 0.007
163 amenity = community_centre 30 0 0 0.000 0.000 25 0 0 0.000 0.000
164 amenity = restaurant 48 0 0 0.000 0.000 45 0 0 0.000 0.000
165 amenity = bar 37 0 0 0.000 0.000 32 0 0 0.000 0.000
166 shop = convenience 2880 5 4 0.002 0.001 657 4 3 0.006 0.005
167 shop = clothes 413 0 0 0.000 0.000 148 0 0 0.000 0.000
168 shop = car_repair 234 1 2 0.004 0.009 221 1 2 0.005 0.009
169 shop = hairdresser 134 0 0 0.000 0.000 117 0 0 0.000 0.000
170 shop = chemist 601 0 0 0.000 0.000 38 0 0 0.000 0.000
171 shop = supermarket 592 0 0 0.000 0.000 85 0 0 0.000 0.000
172 shop = car_parts 322 0 0 0.000 0.000 152 0 0 0.000 0.000
173 shop = furniture 82 0 0 0.000 0.000 72 0 0 0.000 0.000
174 shop = hardware 70 0 0 0.000 0.000 68 0 0 0.000 0.000
175 shop = kiosk 104 14 15 0.135 0.144 32 4 4 0.125 0.125
176 shop = doityourself 112 0 0 0.000 0.000 102 0 0 0.000 0.000
177 shop = pet 305 0 0 0.000 0.000 59 0 0 0.000 0.000
178 shop = florist 98 0 0 0.000 0.000 51 0 0 0.000 0.000
179 shop = beauty 67 0 0 0.000 0.000 63 0 0 0.000 0.000
180 shop = mobile_phone 313 0 0 0.000 0.000 41 0 0 0.000 0.000
181 shop = shoes 109 0 0 0.000 0.000 27 0 0 0.000 0.000
182 shop = newsagent 97 12 8 0.124 0.082 17 2 1 0.118 0.059
183 shop = electronics 120 0 0 0.000 0.000 48 0 0 0.000 0.000
184 shop = alcohol 113 0 0 0.000 0.000 53 0 0 0.000 0.000
185 shop = jewelry 280 0 0 0.000 0.000 23 0 0 0.000 0.000
186 shop = mall 75 0 0 0.000 0.000 41 0 0 0.000 0.000
187 shop = butcher 99 1 1 0.010 0.010 70 1 1 0.014 0.014
188 shop = cosmetics 29 0 0 0.000 0.000 25 0 0 0.000 0.000
189 craft = shoemaker 24 0 0 0.000 0.000 21 0 0 0.000 0.000
190 amenity = * 2531 250 332 0.099 0.131 877 6 8 0.007 0.009
191 shop = * 2306 63 17 0.027 0.007 1057 5 4 0.005 0.004
192 clothes = * 192 0 0 0.000 0.000 57 0 0 0.000 0.000
193 # building 3125 150 148 0.048 0.047 1702 14 14 0.008 0.008
194 building = yes 1880 130 130 0.069 0.069 1128 9 9 0.008 0.008
195 building = retail 717 7 5 0.010 0.007 324 2 2 0.006 0.006
196 building = commercial 43 1 1 0.023 0.023 33 1 1 0.030 0.030
197 building = office 21 1 1 0.048 0.048 21 1 1 0.048 0.048
198 building = house 10 0 0 0.000 0.000 9 0 0 0.000 0.000
199 building = apartments 220 0 0 0.000 0.000 197 0 0 0.000 0.000
200 building = residential 5 0 0 0.000 0.000 5 0 0 0.000 0.000
201 building = construction 14 0 0 0.000 0.000 11 0 0 0.000 0.000
202 building = kiosk 78 0 0 0.000 0.000 23 0 0 0.000 0.000
203 building = * 137 11 11 0.080 0.080 89 4 4 0.045 0.045
204 # other 166 0 0 0.000 0.000 95 0 0 0.000 0.000
205 # TOTAL 38158 2607 2745 0.068 0.072 7209 65 66 0.009 0.009

brand progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 2 0 0 3 0 0 0 0 46 0.039 0.000 0.000 0.059 0.000 0.000 0.000 0.000 0.902
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 2 0 0 2 0 0 0 0 39 0.047 0.000 0.000 0.047 0.000 0.000 0.000 0.000 0.907
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 1 0 0 0 0 0 0 2 0.000 0.333 0.000 0.000 0.000 0.000 0.000 0.000 0.667
44 # water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
69 bridge = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
70 # public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
71 highway = bus_stop 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
79 route = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
84 landuse = industrial 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
85 building = industrial 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 2 0 0 19 30 0 0 0 876 0.002 0.000 0.000 0.020 0.032 0.000 0.000 0.000 0.945
89 amenity = fuel 2 0 0 19 30 0 0 0 875 0.002 0.000 0.000 0.021 0.032 0.000 0.000 0.000 0.945
90 building = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
91 barrier = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
92 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
96 embankment = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
97 # religion 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 64 0 0 0 0 89 0.000 0.000 0.000 0.418 0.000 0.000 0.000 0.000 0.582
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 64 0 0 0 0 70 0.000 0.000 0.000 0.478 0.000 0.000 0.000 0.000 0.522
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 64 0 0 0 0 56 0.000 0.000 0.000 0.533 0.000 0.000 0.000 0.000 0.467
126 # government 0 166 0 2 1 0 0 0 19 0.000 0.883 0.000 0.011 0.005 0.000 0.000 0.000 0.101
127 amenity = post_office 0 166 0 0 0 0 0 0 18 0.000 0.902 0.000 0.000 0.000 0.000 0.000 0.000 0.098
128 amenity = police 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 1 0 1 1 0 0 0 0 0.000 0.333 0.000 0.333 0.333 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 1 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 536 1 2 290 8 1 0 0 589 0.376 0.001 0.001 0.203 0.006 0.001 0.000 0.000 0.413
141 amenity = atm 284 0 1 156 2 1 0 0 185 0.452 0.000 0.002 0.248 0.003 0.002 0.000 0.000 0.294
142 amenity = bank 252 1 1 134 6 0 0 0 404 0.316 0.001 0.001 0.168 0.008 0.000 0.000 0.000 0.506
143 # tourism 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 1 0 0 123 0 0 0 0 46 0.006 0.000 0.000 0.724 0.000 0.000 0.000 0.000 0.271
159 office = * 1 0 0 123 0 0 0 0 46 0.006 0.000 0.000 0.724 0.000 0.000 0.000 0.000 0.271
160 # amenity 4 0 11 268 133 0 0 8 2127 0.002 0.000 0.004 0.105 0.052 0.000 0.000 0.003 0.834
161 amenity = cafe 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 amenity = fast_food 0 0 0 0 77 0 0 0 172 0.000 0.000 0.000 0.000 0.309 0.000 0.000 0.000 0.691
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 6 20 0 0 6 1003 0.000 0.000 0.000 0.006 0.019 0.000 0.000 0.006 0.969
167 shop = clothes 0 0 11 1 1 0 0 0 5 0.000 0.000 0.611 0.056 0.056 0.000 0.000 0.000 0.278
168 shop = car_repair 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 249 0 0 0 0 3 0.000 0.000 0.000 0.988 0.000 0.000 0.000 0.000 0.012
171 shop = supermarket 0 0 0 0 24 0 0 2 137 0.000 0.000 0.000 0.000 0.147 0.000 0.000 0.012 0.840
172 shop = car_parts 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 5 3 0 0 0 17 0.000 0.000 0.000 0.200 0.120 0.000 0.000 0.000 0.680
176 shop = doityourself 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = florist 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 104 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = shoes 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = newsagent 0 0 0 0 0 0 0 0 107 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 shop = electronics 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 shop = alcohol 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 4 0 0 2 1 0 0 0 232 0.017 0.000 0.000 0.008 0.004 0.000 0.000 0.000 0.971
191 shop = * 0 0 0 5 7 0 0 0 305 0.000 0.000 0.000 0.016 0.022 0.000 0.000 0.000 0.962
192 clothes = * 0 0 1 0 1 0 0 0 3 0.000 0.000 0.200 0.000 0.200 0.000 0.000 0.000 0.600
193 # building 33 58 0 61 38 0 0 4 506 0.047 0.083 0.000 0.087 0.054 0.000 0.000 0.006 0.723
194 building = yes 32 53 0 49 27 0 0 3 317 0.067 0.110 0.000 0.102 0.056 0.000 0.000 0.006 0.659
195 building = retail 0 1 0 3 10 0 0 0 116 0.000 0.008 0.000 0.023 0.077 0.000 0.000 0.000 0.892
196 building = commercial 0 1 0 3 0 0 0 1 7 0.000 0.083 0.000 0.250 0.000 0.000 0.000 0.083 0.583
197 building = office 0 0 0 5 0 0 0 0 0 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 1 0 0 0 0 0 0 0 0.000 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 1 0 0 0 0 0 0 0 0 1.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 1 0 0 0 0 13 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.000 0.929
203 building = * 0 2 0 0 1 0 0 0 53 0.000 0.036 0.000 0.000 0.018 0.000 0.000 0.000 0.946
204 # other 1 0 0 0 3 0 0 0 10 0.071 0.000 0.000 0.000 0.214 0.000 0.000 0.000 0.714
205 # TOTAL 543 167 13 747 170 1 0 8 3404 0.107 0.033 0.003 0.148 0.034 0.000 0.000 0.002 0.674

brand statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 51 5 5 0.098 0.098 6 3 3 0.500 0.500
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 43 4 4 0.093 0.093 6 3 3 0.500 0.500
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 8 1 1 0.125 0.125 1 1 1 1.000 1.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 3 1 1 0.333 0.333 2 1 1 0.500 0.500
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 3 1 1 0.333 0.333 2 1 1 0.500 0.500
44 # water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
69 bridge = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
70 # public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
71 highway = bus_stop 0 0 0 0.000 0.000 0 0 0 0.000 0.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 0 0 0 0.000 0.000 0 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
79 route = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
84 landuse = industrial 3 0 0 0.000 0.000 3 0 0 0.000 0.000
85 building = industrial 2 0 0 0.000 0.000 2 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 927 21 51 0.023 0.055 23 3 4 0.130 0.174
89 amenity = fuel 926 21 51 0.023 0.055 22 3 4 0.136 0.182
90 building = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
91 barrier = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
92 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
96 embankment = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
97 # religion 2 0 0 0.000 0.000 1 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 2 0 0 0.000 0.000 1 0 0 0.000 0.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 153 64 64 0.418 0.418 27 2 2 0.074 0.074
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 134 64 64 0.478 0.478 23 2 2 0.087 0.087
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 8 0 0 0.000 0.000 2 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 120 64 64 0.533 0.533 25 2 2 0.080 0.080
126 # government 188 168 169 0.894 0.899 7 2 3 0.286 0.429
127 amenity = post_office 184 166 166 0.902 0.902 4 1 1 0.250 0.250
128 amenity = police 1 0 0 0.000 0.000 1 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 3 2 3 0.667 1.000 3 2 3 0.667 1.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 1 1 1 1.000 1.000 1 1 1 1.000 1.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 1427 830 836 0.582 0.586 43 24 23 0.558 0.535
141 amenity = atm 629 442 443 0.703 0.704 32 18 17 0.562 0.531
142 amenity = bank 798 388 393 0.486 0.492 32 23 23 0.719 0.719
143 # tourism 10 0 0 0.000 0.000 8 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 10 0 0 0.000 0.000 8 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 1 0 0 0.000 0.000 1 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 170 124 124 0.729 0.729 16 3 3 0.188 0.188
159 office = * 170 124 124 0.729 0.729 16 3 3 0.188 0.188
160 # amenity 2551 283 413 0.111 0.162 164 9 19 0.055 0.116
161 amenity = cafe 7 0 0 0.000 0.000 4 0 0 0.000 0.000
162 amenity = fast_food 249 0 77 0.000 0.309 16 0 8 0.000 0.500
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 5 0 0 0.000 0.000 5 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 1035 6 32 0.006 0.031 26 1 3 0.038 0.115
167 shop = clothes 18 12 2 0.667 0.111 6 2 1 0.333 0.167
168 shop = car_repair 4 0 0 0.000 0.000 3 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 252 249 249 0.988 0.988 3 3 2 1.000 0.667
171 shop = supermarket 163 0 26 0.000 0.160 14 0 1 0.000 0.071
172 shop = car_parts 1 0 0 0.000 0.000 1 0 0 0.000 0.000
173 shop = furniture 13 0 0 0.000 0.000 9 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 25 5 8 0.200 0.320 5 1 2 0.200 0.400
176 shop = doityourself 6 0 0 0.000 0.000 6 0 0 0.000 0.000
177 shop = pet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
178 shop = florist 1 0 0 0.000 0.000 1 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 104 0 0 0.000 0.000 5 0 0 0.000 0.000
181 shop = shoes 2 0 0 0.000 0.000 2 0 0 0.000 0.000
182 shop = newsagent 107 0 0 0.000 0.000 6 0 0 0.000 0.000
183 shop = electronics 1 0 0 0.000 0.000 1 0 0 0.000 0.000
184 shop = alcohol 2 0 0 0.000 0.000 2 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 1 0 0 0.000 0.000 1 0 0 0.000 0.000
188 shop = cosmetics 2 0 0 0.000 0.000 2 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 239 6 7 0.025 0.029 24 4 5 0.167 0.208
191 shop = * 317 5 12 0.016 0.038 49 1 2 0.020 0.041
192 clothes = * 5 1 1 0.200 0.200 4 1 1 0.250 0.250
193 # building 700 152 194 0.217 0.277 69 14 18 0.203 0.261
194 building = yes 481 134 164 0.279 0.341 54 14 18 0.259 0.333
195 building = retail 130 4 14 0.031 0.108 31 3 6 0.097 0.194
196 building = commercial 12 4 5 0.333 0.417 8 3 4 0.375 0.500
197 building = office 5 5 5 1.000 1.000 3 3 3 1.000 1.000
198 building = house 1 1 1 1.000 1.000 1 1 1 1.000 1.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 1 1 1 1.000 1.000 1 1 1 1.000 1.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 14 1 1 0.071 0.071 6 1 1 0.167 0.167
203 building = * 56 2 3 0.036 0.054 9 1 2 0.111 0.222
204 # other 14 1 4 0.071 0.286 8 1 4 0.125 0.500
205 # TOTAL 5053 1471 1636 0.291 0.324 258 37 46 0.143 0.178

network progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
1 admin_level = 2 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
7 place = city 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
10 place = hamlet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
12 boundary = administrative 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
14 admin_level = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
15 # allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
16 place = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
17 landuse = allotments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
18 allotments = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
19 # locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
20 place = locality 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
22 # suburb 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
23 landuse = cemetery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
24 landuse = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
25 landuse = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
26 landuse = farmland 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
27 landuse = farmyard 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
28 landuse = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
29 landuse = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
30 leisure = park 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
31 leisure = garden 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
33 place = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
34 residential = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
35 landuse = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
36 # natural 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
41 boundary = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
42 natural = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
43 ele = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
44 # water 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
48 waterway = river 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
49 waterway = canal 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
50 type = waterway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
51 natural = water 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
52 natural = spring 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
53 tunnel = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
54 waterway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
55 water = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
56 # highway 0 0 0 0 0 0 0 0 233 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
59 highway = primary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
60 highway = secondary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
61 highway = tertiary 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
62 highway = unclassified 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
63 highway = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
64 highway = service 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
65 highway = track 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
66 type = associatedStreet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
69 bridge = * 0 0 0 0 0 0 0 0 227 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
70 # public_transport 0 0 0 4 1 0 6 0 1503 0.000 0.000 0.000 0.003 0.001 0.000 0.004 0.000 0.993
71 highway = bus_stop 0 0 0 0 0 0 0 0 392 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
77 building = transportation 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
78 public_transport = * 0 0 0 0 0 0 0 0 390 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
79 route = * 0 0 0 0 1 0 6 0 19 0.000 0.000 0.000 0.000 0.038 0.000 0.231 0.000 0.731
80 route_master = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
81 railway = * 0 0 0 4 0 0 0 0 997 0.000 0.000 0.000 0.004 0.000 0.000 0.000 0.000 0.996
82 aeroway = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
83 # industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
84 landuse = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
85 building = industrial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
86 building = warehouse 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
87 industrial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
88 # infrastructure 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
89 amenity = fuel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
90 building = service 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
92 power = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
93 substation = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
94 pipeline = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
95 man_made = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
96 embankment = * 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
97 # religion 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
98 amenity = place_of_worship 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
101 building = cathedral 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
103 religion = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
104 # education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
105 landuse = education 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
106 amenity = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
107 amenity = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
108 amenity = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
110 building = university 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
111 building = college 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
112 building = school 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
113 building = kindergarten 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
114 building = dormitory 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
115 office = educational_institution 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
116 # healthcare 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
117 amenity = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
118 amenity = pharmacy 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
119 amenity = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
120 amenity = doctors 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
121 amenity = dentist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
122 building = hospital 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
125 healthcare = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
126 # government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
127 amenity = post_office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
128 amenity = police 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
129 amenity = library 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
130 amenity = theatre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
131 amenity = cinema 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
132 office = government 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
133 office = diplomatic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
134 building = public 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
135 landuse = military 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
136 government = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
137 military = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
138 embassy = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
139 diplomatic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
140 # bank 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
141 amenity = atm 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
142 amenity = bank 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
143 # tourism 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
144 building = bunker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
145 building = ruins 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
146 tourism = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
147 historic = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
148 memorial = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
149 ruins = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
150 information = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
151 attraction = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
152 artwork_type = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
153 # sport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
154 amenity = sanatorium 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
155 leisure = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
156 sport = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
157 resort = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
158 # office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
159 office = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
160 # amenity 0 0 0 0 0 0 0 0 19 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
161 amenity = cafe 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
165 amenity = bar 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
166 shop = convenience 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
167 shop = clothes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
168 shop = car_repair 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
169 shop = hairdresser 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
170 shop = chemist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
171 shop = supermarket 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
172 shop = car_parts 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
173 shop = furniture 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
174 shop = hardware 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
175 shop = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
176 shop = doityourself 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
177 shop = pet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
178 shop = florist 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
179 shop = beauty 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
181 shop = shoes 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
182 shop = newsagent 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
183 shop = electronics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
184 shop = alcohol 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
185 shop = jewelry 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
186 shop = mall 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
187 shop = butcher 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
190 amenity = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
191 shop = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
192 clothes = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
193 # building 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
194 building = yes 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
195 building = retail 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
196 building = commercial 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
197 building = office 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
198 building = house 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
199 building = apartments 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
200 building = residential 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
201 building = construction 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
202 building = kiosk 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
203 building = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
204 # other 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 0 0 0 4 1 0 6 0 1552 0.000 0.000 0.000 0.003 0.001 0.000 0.004 0.000 0.993

network statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 0 0 0 0.000 0.000 0 0 0 0.000 0.000
1 admin_level = 2 0 0 0 0.000 0.000 0 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 0 0 0 0.000 0.000 0 0 0 0.000 0.000
7 place = city 0 0 0 0.000 0.000 0 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 0 0 0 0.000 0.000 0 0 0 0.000 0.000
10 place = hamlet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
11 place = isolated_dwelling 0 0 0 0.000 0.000 0 0 0 0.000 0.000
12 boundary = administrative 0 0 0 0.000 0.000 0 0 0 0.000 0.000
13 traffic_sign = city_limit 0 0 0 0.000 0.000 0 0 0 0.000 0.000
14 admin_level = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
15 # allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
16 place = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
17 landuse = allotments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
18 allotments = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
19 # locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
20 place = locality 0 0 0 0.000 0.000 0 0 0 0.000 0.000
21 abandoned:place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
22 # suburb 0 0 0 0.000 0.000 0 0 0 0.000 0.000
23 landuse = cemetery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
24 landuse = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
25 landuse = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
26 landuse = farmland 0 0 0 0.000 0.000 0 0 0 0.000 0.000
27 landuse = farmyard 0 0 0 0.000 0.000 0 0 0 0.000 0.000
28 landuse = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
29 landuse = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
30 leisure = park 0 0 0 0.000 0.000 0 0 0 0.000 0.000
31 leisure = garden 0 0 0 0.000 0.000 0 0 0 0.000 0.000
32 amenity = marketplace 0 0 0 0.000 0.000 0 0 0 0.000 0.000
33 place = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
34 residential = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
35 landuse = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
36 # natural 0 0 0 0.000 0.000 0 0 0 0.000 0.000
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 0 0 0 0.000 0.000 0 0 0 0.000 0.000
40 leisure = nature_reserve 0 0 0 0.000 0.000 0 0 0 0.000 0.000
41 boundary = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
42 natural = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
43 ele = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
44 # water 14 0 0 0.000 0.000 3 0 0 0.000 0.000
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 0 0 0 0.000 0.000 0 0 0 0.000 0.000
48 waterway = river 0 0 0 0.000 0.000 0 0 0 0.000 0.000
49 waterway = canal 0 0 0 0.000 0.000 0 0 0 0.000 0.000
50 type = waterway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
51 natural = water 0 0 0 0.000 0.000 0 0 0 0.000 0.000
52 natural = spring 0 0 0 0.000 0.000 0 0 0 0.000 0.000
53 tunnel = * 14 0 0 0.000 0.000 3 0 0 0.000 0.000
54 waterway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
55 water = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
56 # highway 233 0 0 0.000 0.000 7 0 0 0.000 0.000
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
59 highway = primary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
60 highway = secondary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
61 highway = tertiary 0 0 0 0.000 0.000 0 0 0 0.000 0.000
62 highway = unclassified 0 0 0 0.000 0.000 0 0 0 0.000 0.000
63 highway = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
64 highway = service 0 0 0 0.000 0.000 0 0 0 0.000 0.000
65 highway = track 0 0 0 0.000 0.000 0 0 0 0.000 0.000
66 type = associatedStreet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 6 0 0 0.000 0.000 2 0 0 0.000 0.000
69 bridge = * 227 0 0 0.000 0.000 5 0 0 0.000 0.000
70 # public_transport 1514 10 5 0.007 0.003 66 1 2 0.015 0.030
71 highway = bus_stop 392 0 0 0.000 0.000 46 0 0 0.000 0.000
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 1 0 0 0.000 0.000 1 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 2 0 0 0.000 0.000 2 0 0 0.000 0.000
77 building = transportation 0 0 0 0.000 0.000 0 0 0 0.000 0.000
78 public_transport = * 390 0 0 0.000 0.000 46 0 0 0.000 0.000
79 route = * 26 6 1 0.231 0.038 9 1 1 0.111 0.111
80 route_master = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
81 railway = * 1001 4 4 0.004 0.004 12 1 1 0.083 0.083
82 aeroway = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
83 # industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
84 landuse = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
85 building = industrial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
86 building = warehouse 0 0 0 0.000 0.000 0 0 0 0.000 0.000
87 industrial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
88 # infrastructure 16 0 0 0.000 0.000 4 0 0 0.000 0.000
89 amenity = fuel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
90 building = service 1 0 0 0.000 0.000 1 0 0 0.000 0.000
91 barrier = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
92 power = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
93 substation = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
94 pipeline = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
95 man_made = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
96 embankment = * 15 0 0 0.000 0.000 3 0 0 0.000 0.000
97 # religion 0 0 0 0.000 0.000 0 0 0 0.000 0.000
98 amenity = place_of_worship 0 0 0 0.000 0.000 0 0 0 0.000 0.000
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 0 0 0 0.000 0.000 0 0 0 0.000 0.000
101 building = cathedral 0 0 0 0.000 0.000 0 0 0 0.000 0.000
102 building = chapel 0 0 0 0.000 0.000 0 0 0 0.000 0.000
103 religion = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
104 # education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
105 landuse = education 0 0 0 0.000 0.000 0 0 0 0.000 0.000
106 amenity = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
107 amenity = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
108 amenity = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
109 amenity = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
110 building = university 0 0 0 0.000 0.000 0 0 0 0.000 0.000
111 building = college 0 0 0 0.000 0.000 0 0 0 0.000 0.000
112 building = school 0 0 0 0.000 0.000 0 0 0 0.000 0.000
113 building = kindergarten 0 0 0 0.000 0.000 0 0 0 0.000 0.000
114 building = dormitory 0 0 0 0.000 0.000 0 0 0 0.000 0.000
115 office = educational_institution 0 0 0 0.000 0.000 0 0 0 0.000 0.000
116 # healthcare 0 0 0 0.000 0.000 0 0 0 0.000 0.000
117 amenity = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
118 amenity = pharmacy 0 0 0 0.000 0.000 0 0 0 0.000 0.000
119 amenity = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
120 amenity = doctors 0 0 0 0.000 0.000 0 0 0 0.000 0.000
121 amenity = dentist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
122 building = hospital 0 0 0 0.000 0.000 0 0 0 0.000 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
125 healthcare = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
126 # government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
127 amenity = post_office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
128 amenity = police 0 0 0 0.000 0.000 0 0 0 0.000 0.000
129 amenity = library 0 0 0 0.000 0.000 0 0 0 0.000 0.000
130 amenity = theatre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
131 amenity = cinema 0 0 0 0.000 0.000 0 0 0 0.000 0.000
132 office = government 0 0 0 0.000 0.000 0 0 0 0.000 0.000
133 office = diplomatic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
134 building = public 0 0 0 0.000 0.000 0 0 0 0.000 0.000
135 landuse = military 0 0 0 0.000 0.000 0 0 0 0.000 0.000
136 government = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
137 military = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
138 embassy = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
139 diplomatic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
140 # bank 39 0 0 0.000 0.000 15 0 0 0.000 0.000
141 amenity = atm 39 0 0 0.000 0.000 15 0 0 0.000 0.000
142 amenity = bank 0 0 0 0.000 0.000 0 0 0 0.000 0.000
143 # tourism 0 0 0 0.000 0.000 0 0 0 0.000 0.000
144 building = bunker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
145 building = ruins 0 0 0 0.000 0.000 0 0 0 0.000 0.000
146 tourism = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
147 historic = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
148 memorial = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
149 ruins = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
150 information = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
151 attraction = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
152 artwork_type = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
153 # sport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
154 amenity = sanatorium 0 0 0 0.000 0.000 0 0 0 0.000 0.000
155 leisure = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
156 sport = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
157 resort = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
158 # office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
159 office = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
160 # amenity 19 0 0 0.000 0.000 4 0 0 0.000 0.000
161 amenity = cafe 0 0 0 0.000 0.000 0 0 0 0.000 0.000
162 amenity = fast_food 0 0 0 0.000 0.000 0 0 0 0.000 0.000
163 amenity = community_centre 0 0 0 0.000 0.000 0 0 0 0.000 0.000
164 amenity = restaurant 0 0 0 0.000 0.000 0 0 0 0.000 0.000
165 amenity = bar 0 0 0 0.000 0.000 0 0 0 0.000 0.000
166 shop = convenience 0 0 0 0.000 0.000 0 0 0 0.000 0.000
167 shop = clothes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
168 shop = car_repair 0 0 0 0.000 0.000 0 0 0 0.000 0.000
169 shop = hairdresser 0 0 0 0.000 0.000 0 0 0 0.000 0.000
170 shop = chemist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
171 shop = supermarket 0 0 0 0.000 0.000 0 0 0 0.000 0.000
172 shop = car_parts 0 0 0 0.000 0.000 0 0 0 0.000 0.000
173 shop = furniture 0 0 0 0.000 0.000 0 0 0 0.000 0.000
174 shop = hardware 0 0 0 0.000 0.000 0 0 0 0.000 0.000
175 shop = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
176 shop = doityourself 0 0 0 0.000 0.000 0 0 0 0.000 0.000
177 shop = pet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
178 shop = florist 0 0 0 0.000 0.000 0 0 0 0.000 0.000
179 shop = beauty 0 0 0 0.000 0.000 0 0 0 0.000 0.000
180 shop = mobile_phone 0 0 0 0.000 0.000 0 0 0 0.000 0.000
181 shop = shoes 0 0 0 0.000 0.000 0 0 0 0.000 0.000
182 shop = newsagent 0 0 0 0.000 0.000 0 0 0 0.000 0.000
183 shop = electronics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
184 shop = alcohol 0 0 0 0.000 0.000 0 0 0 0.000 0.000
185 shop = jewelry 0 0 0 0.000 0.000 0 0 0 0.000 0.000
186 shop = mall 0 0 0 0.000 0.000 0 0 0 0.000 0.000
187 shop = butcher 0 0 0 0.000 0.000 0 0 0 0.000 0.000
188 shop = cosmetics 0 0 0 0.000 0.000 0 0 0 0.000 0.000
189 craft = shoemaker 0 0 0 0.000 0.000 0 0 0 0.000 0.000
190 amenity = * 16 0 0 0.000 0.000 3 0 0 0.000 0.000
191 shop = * 3 0 0 0.000 0.000 1 0 0 0.000 0.000
192 clothes = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
193 # building 1 0 0 0.000 0.000 1 0 0 0.000 0.000
194 building = yes 1 0 0 0.000 0.000 1 0 0 0.000 0.000
195 building = retail 0 0 0 0.000 0.000 0 0 0 0.000 0.000
196 building = commercial 0 0 0 0.000 0.000 0 0 0 0.000 0.000
197 building = office 0 0 0 0.000 0.000 0 0 0 0.000 0.000
198 building = house 0 0 0 0.000 0.000 0 0 0 0.000 0.000
199 building = apartments 0 0 0 0.000 0.000 0 0 0 0.000 0.000
200 building = residential 0 0 0 0.000 0.000 0 0 0 0.000 0.000
201 building = construction 0 0 0 0.000 0.000 0 0 0 0.000 0.000
202 building = kiosk 0 0 0 0.000 0.000 0 0 0 0.000 0.000
203 building = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
204 # other 2 0 0 0.000 0.000 1 0 0 0.000 0.000
205 # TOTAL 1563 10 5 0.006 0.003 84 1 2 0.012 0.024

description progress

  lvl category be=ru be+ru be ru+be ru other both other be other ru no lang be=ru% be+ru% be% ru+be% ru% other both% other be% other ru% no lang%
0 # admin 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
1 admin_level = 2 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
2 admin_level = 4 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
3 admin_level = 6 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
4 admin_level = 8 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
5 admin_level = 9 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
6 # place 0 0 0 0 0 0 0 0 28 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
7 place = city 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
8 place = town 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
9 place = village 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
10 place = hamlet 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
11 place = isolated_dwelling 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
12 boundary = administrative 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
13 traffic_sign = city_limit 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
14 admin_level = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
15 # allotments 0 0 0 0 1 0 0 0 11 0.000 0.000 0.000 0.000 0.083 0.000 0.000 0.000 0.917
16 place = allotments 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
17 landuse = allotments 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
18 allotments = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
19 # locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
20 place = locality 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
21 abandoned:place = * 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
22 # suburb 0 1 2 10 6 1 8 0 174 0.000 0.005 0.010 0.050 0.030 0.005 0.040 0.000 0.861
23 landuse = cemetery 0 1 1 6 4 0 5 0 29 0.000 0.022 0.022 0.130 0.087 0.000 0.109 0.000 0.630
24 landuse = commercial 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
25 landuse = construction 0 0 0 1 0 0 0 0 7 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.000 0.875
26 landuse = farmland 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
27 landuse = farmyard 0 0 0 0 0 0 1 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.083 0.000 0.917
28 landuse = residential 0 0 0 0 0 0 0 0 12 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
29 landuse = retail 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
30 leisure = park 0 0 0 1 2 0 2 0 62 0.000 0.000 0.000 0.015 0.030 0.000 0.030 0.000 0.925
31 leisure = garden 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
32 amenity = marketplace 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
33 place = * 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
34 residential = * 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
35 landuse = * 0 0 1 2 0 1 0 0 29 0.000 0.000 0.030 0.061 0.000 0.030 0.000 0.000 0.879
36 # natural 0 0 0 2 3 1 0 1 183 0.000 0.000 0.000 0.011 0.016 0.005 0.000 0.005 0.963
37 place = island 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
38 place = islet 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
39 landuse = forest 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
40 leisure = nature_reserve 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
41 boundary = * 0 0 0 0 0 0 0 1 10 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.091 0.909
42 natural = * 0 0 0 2 3 1 0 0 156 0.000 0.000 0.000 0.012 0.019 0.006 0.000 0.000 0.963
43 ele = * 0 0 0 0 2 0 0 0 13 0.000 0.000 0.000 0.000 0.133 0.000 0.000 0.000 0.867
44 # water 0 0 0 6 0 0 0 0 171 0.000 0.000 0.000 0.034 0.000 0.000 0.000 0.000 0.966
45 waterway = drain 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
46 waterway = ditch 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
47 waterway = stream 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
48 waterway = river 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
49 waterway = canal 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
50 type = waterway 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
51 natural = water 0 0 0 0 0 0 0 0 98 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
52 natural = spring 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
53 tunnel = * 0 0 0 6 0 0 0 0 16 0.000 0.000 0.000 0.273 0.000 0.000 0.000 0.000 0.727
54 waterway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
55 water = * 0 0 0 0 0 0 0 0 90 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
56 # highway 0 0 0 65 0 0 1 1 6060 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.000 0.989
57 highway = motorway 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
58 highway = trunk 0 0 0 18 0 0 0 0 626 0.000 0.000 0.000 0.028 0.000 0.000 0.000 0.000 0.972
59 highway = primary 0 0 0 20 0 0 0 0 193 0.000 0.000 0.000 0.094 0.000 0.000 0.000 0.000 0.906
60 highway = secondary 0 0 0 0 0 0 1 0 311 0.000 0.000 0.000 0.000 0.000 0.000 0.003 0.000 0.997
61 highway = tertiary 0 0 0 5 0 0 0 0 4037 0.000 0.000 0.000 0.001 0.000 0.000 0.000 0.000 0.999
62 highway = unclassified 0 0 0 1 0 0 0 0 145 0.000 0.000 0.000 0.007 0.000 0.000 0.000 0.000 0.993
63 highway = residential 0 0 0 0 0 0 0 0 124 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
64 highway = service 0 0 0 6 0 0 0 0 111 0.000 0.000 0.000 0.051 0.000 0.000 0.000 0.000 0.949
65 highway = track 0 0 0 11 0 0 0 1 234 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.004 0.951
66 type = associatedStreet 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
67 type = street 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
68 highway = * 0 0 0 4 0 0 0 0 272 0.000 0.000 0.000 0.014 0.000 0.000 0.000 0.000 0.986
69 bridge = * 0 0 0 3 0 0 0 0 496 0.000 0.000 0.000 0.006 0.000 0.000 0.000 0.000 0.994
70 # public_transport 0 0 0 6 2 0 0 0 206 0.000 0.000 0.000 0.028 0.009 0.000 0.000 0.000 0.963
71 highway = bus_stop 0 0 0 0 1 0 0 0 103 0.000 0.000 0.000 0.000 0.010 0.000 0.000 0.000 0.990
72 type = route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
73 type = route_master 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
74 type = disused:route 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
75 type = public_transport 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
76 building = train_station 0 0 0 1 1 0 0 0 9 0.000 0.000 0.000 0.091 0.091 0.000 0.000 0.000 0.818
77 building = transportation 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
78 public_transport = * 0 0 0 0 1 0 0 0 115 0.000 0.000 0.000 0.000 0.009 0.000 0.000 0.000 0.991
79 route = * 0 0 0 1 0 0 0 0 32 0.000 0.000 0.000 0.030 0.000 0.000 0.000 0.000 0.970
80 route_master = * 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
81 railway = * 0 0 0 4 0 0 0 0 40 0.000 0.000 0.000 0.091 0.000 0.000 0.000 0.000 0.909
82 aeroway = * 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
83 # industrial 0 0 0 3 1 0 0 0 205 0.000 0.000 0.000 0.014 0.005 0.000 0.000 0.000 0.981
84 landuse = industrial 0 0 0 3 0 0 0 0 58 0.000 0.000 0.000 0.049 0.000 0.000 0.000 0.000 0.951
85 building = industrial 0 0 0 0 1 0 0 0 59 0.000 0.000 0.000 0.000 0.017 0.000 0.000 0.000 0.983
86 building = warehouse 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
87 industrial = * 0 0 0 0 0 0 0 0 82 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
88 # infrastructure 6 0 0 13 38 1 2 3 626 0.009 0.000 0.000 0.019 0.055 0.001 0.003 0.004 0.909
89 amenity = fuel 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
90 building = service 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
91 barrier = * 6 0 0 3 1 1 1 0 109 0.050 0.000 0.000 0.025 0.008 0.008 0.008 0.000 0.901
92 power = * 0 0 0 0 0 0 0 0 177 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
93 substation = * 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
94 pipeline = * 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
95 man_made = * 0 0 0 4 37 0 1 3 260 0.000 0.000 0.000 0.013 0.121 0.000 0.003 0.010 0.852
96 embankment = * 0 0 0 6 0 0 0 0 25 0.000 0.000 0.000 0.194 0.000 0.000 0.000 0.000 0.806
97 # religion 0 3 1 8 251 0 5 6 85 0.000 0.008 0.003 0.022 0.699 0.000 0.014 0.017 0.237
98 amenity = place_of_worship 0 2 0 0 236 0 1 5 57 0.000 0.007 0.000 0.000 0.784 0.000 0.003 0.017 0.189
99 amenity = monastery 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
100 building = church 0 1 0 0 147 0 0 5 34 0.000 0.005 0.000 0.000 0.786 0.000 0.000 0.027 0.182
101 building = cathedral 0 0 0 0 1 0 0 0 0 0.000 0.000 0.000 0.000 1.000 0.000 0.000 0.000 0.000
102 building = chapel 0 0 0 1 10 0 1 0 10 0.000 0.000 0.000 0.045 0.455 0.000 0.045 0.000 0.455
103 religion = * 0 3 1 7 249 0 5 6 83 0.000 0.008 0.003 0.020 0.703 0.000 0.014 0.017 0.234
104 # education 0 0 0 0 0 0 0 0 89 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
105 landuse = education 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
106 amenity = university 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
107 amenity = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
108 amenity = school 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
109 amenity = kindergarten 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
110 building = university 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
111 building = college 0 0 0 0 0 0 0 0 5 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
112 building = school 0 0 0 0 0 0 0 0 15 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
113 building = kindergarten 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
114 building = dormitory 0 0 0 0 0 0 0 0 23 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
115 office = educational_institution 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
116 # healthcare 0 0 0 0 0 0 2 0 1517 0.000 0.000 0.000 0.000 0.000 0.000 0.001 0.000 0.999
117 amenity = hospital 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
118 amenity = pharmacy 0 0 0 0 0 0 1 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.006 0.000 0.994
119 amenity = clinic 0 0 0 0 0 0 0 0 18 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
120 amenity = doctors 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
121 amenity = dentist 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
122 building = hospital 0 0 0 0 0 0 1 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.143 0.000 0.857
123 building = clinic 0 0 0 0 0 0 0 0 0 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000
124 emergency = * 0 0 0 0 0 0 0 0 1290 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
125 healthcare = * 0 0 0 0 0 0 0 0 102 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
126 # government 0 0 0 1 4 0 0 0 121 0.000 0.000 0.000 0.008 0.032 0.000 0.000 0.000 0.960
127 amenity = post_office 0 0 0 1 0 0 0 0 21 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.000 0.955
128 amenity = police 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
129 amenity = library 0 0 0 0 1 0 0 0 6 0.000 0.000 0.000 0.000 0.143 0.000 0.000 0.000 0.857
130 amenity = theatre 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
131 amenity = cinema 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
132 office = government 0 0 0 0 0 0 0 0 26 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
133 office = diplomatic 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
134 building = public 0 0 0 0 0 0 0 0 9 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
135 landuse = military 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
136 government = * 0 0 0 0 0 0 0 0 16 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
137 military = * 0 0 0 0 3 0 0 0 39 0.000 0.000 0.000 0.000 0.071 0.000 0.000 0.000 0.929
138 embassy = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
139 diplomatic = * 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
140 # bank 0 0 0 1 1 0 0 0 91 0.000 0.000 0.000 0.011 0.011 0.000 0.000 0.000 0.978
141 amenity = atm 0 0 0 1 0 0 0 0 12 0.000 0.000 0.000 0.077 0.000 0.000 0.000 0.000 0.923
142 amenity = bank 0 0 0 0 1 0 0 0 79 0.000 0.000 0.000 0.000 0.013 0.000 0.000 0.000 0.988
143 # tourism 0 0 2 19 343 2 9 11 787 0.000 0.000 0.002 0.016 0.292 0.002 0.008 0.009 0.671
144 building = bunker 0 0 0 0 2 0 0 0 5 0.000 0.000 0.000 0.000 0.286 0.000 0.000 0.000 0.714
145 building = ruins 0 0 1 0 5 0 0 0 17 0.000 0.000 0.043 0.000 0.217 0.000 0.000 0.000 0.739
146 tourism = * 0 0 0 6 283 0 4 8 464 0.000 0.000 0.000 0.008 0.370 0.000 0.005 0.010 0.607
147 historic = * 0 0 1 16 158 2 6 7 372 0.000 0.000 0.002 0.028 0.281 0.004 0.011 0.012 0.662
148 memorial = * 0 0 0 3 6 0 1 1 139 0.000 0.000 0.000 0.020 0.040 0.000 0.007 0.007 0.927
149 ruins = * 0 0 0 1 8 0 0 1 21 0.000 0.000 0.000 0.032 0.258 0.000 0.000 0.032 0.677
150 information = * 0 0 0 0 0 0 0 0 54 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
151 attraction = * 0 0 0 0 0 0 0 1 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.056 0.944
152 artwork_type = * 0 0 0 0 1 0 0 0 34 0.000 0.000 0.000 0.000 0.029 0.000 0.000 0.000 0.971
153 # sport 0 1 0 1 2 1 0 0 179 0.000 0.005 0.000 0.005 0.011 0.005 0.000 0.000 0.973
154 amenity = sanatorium 0 0 0 0 0 0 0 0 2 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
155 leisure = * 0 1 0 1 2 1 0 0 172 0.000 0.006 0.000 0.006 0.011 0.006 0.000 0.000 0.972
156 sport = * 0 1 0 1 2 1 0 0 75 0.000 0.013 0.000 0.013 0.025 0.013 0.000 0.000 0.938
157 resort = * 0 0 0 0 0 0 0 0 3 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
158 # office 0 0 0 0 1 0 0 0 288 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
159 office = * 0 0 0 0 1 0 0 0 288 0.000 0.000 0.000 0.000 0.003 0.000 0.000 0.000 0.997
160 # amenity 11 0 1 570 10 6 5 1 2351 0.004 0.000 0.000 0.193 0.003 0.002 0.002 0.000 0.796
161 amenity = cafe 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
162 amenity = fast_food 0 0 0 0 0 0 0 0 42 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
163 amenity = community_centre 0 0 0 0 0 0 0 0 21 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
164 amenity = restaurant 0 0 0 0 0 0 0 0 4 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
165 amenity = bar 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
166 shop = convenience 0 0 0 0 0 0 0 0 163 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
167 shop = clothes 0 0 0 0 0 0 0 0 156 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
168 shop = car_repair 0 0 0 557 2 6 1 0 90 0.000 0.000 0.000 0.849 0.003 0.009 0.002 0.000 0.137
169 shop = hairdresser 0 0 0 1 0 0 0 0 36 0.000 0.000 0.000 0.027 0.000 0.000 0.000 0.000 0.973
170 shop = chemist 0 0 0 0 0 0 0 0 11 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
171 shop = supermarket 0 0 0 0 0 0 0 0 66 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
172 shop = car_parts 0 0 0 0 0 0 0 0 134 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
173 shop = furniture 0 0 0 0 2 0 0 0 34 0.000 0.000 0.000 0.000 0.056 0.000 0.000 0.000 0.944
174 shop = hardware 0 0 0 0 0 0 0 0 25 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
175 shop = kiosk 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
176 shop = doityourself 0 0 0 0 0 0 0 0 53 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
177 shop = pet 0 0 0 0 0 0 0 0 22 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
178 shop = florist 0 0 0 0 0 0 0 0 24 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
179 shop = beauty 0 0 0 0 0 0 0 0 39 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
180 shop = mobile_phone 0 0 0 0 0 0 0 0 29 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
181 shop = shoes 0 0 0 0 0 0 0 0 13 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
182 shop = newsagent 0 0 0 0 0 0 0 0 1 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
183 shop = electronics 0 0 0 0 0 0 0 0 27 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
184 shop = alcohol 0 0 0 0 0 0 0 0 20 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
185 shop = jewelry 0 0 0 0 0 0 0 0 71 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
186 shop = mall 0 0 0 0 1 0 0 0 7 0.000 0.000 0.000 0.000 0.125 0.000 0.000 0.000 0.875
187 shop = butcher 0 0 0 0 0 0 0 0 17 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
188 shop = cosmetics 0 0 0 0 0 0 0 0 14 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
189 craft = shoemaker 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
190 amenity = * 11 0 1 8 4 0 2 1 398 0.026 0.000 0.002 0.019 0.009 0.000 0.005 0.002 0.936
191 shop = * 0 0 0 4 1 0 2 0 738 0.000 0.000 0.000 0.005 0.001 0.000 0.003 0.000 0.991
192 clothes = * 0 0 0 0 0 0 0 0 47 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
193 # building 0 1 0 35 91 0 3 1 1347 0.000 0.001 0.000 0.024 0.062 0.000 0.002 0.001 0.911
194 building = yes 0 1 0 9 82 0 2 0 959 0.000 0.001 0.000 0.009 0.078 0.000 0.002 0.000 0.911
195 building = retail 0 0 0 0 1 0 0 0 93 0.000 0.000 0.000 0.000 0.011 0.000 0.000 0.000 0.989
196 building = commercial 0 0 0 0 0 0 0 0 38 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
197 building = office 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
198 building = house 0 0 0 0 2 0 0 0 42 0.000 0.000 0.000 0.000 0.045 0.000 0.000 0.000 0.955
199 building = apartments 0 0 0 0 0 0 0 0 52 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
200 building = residential 0 0 0 0 0 0 0 0 7 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
201 building = construction 0 0 0 0 0 0 0 0 8 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
202 building = kiosk 0 0 0 0 0 0 0 0 6 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
203 building = * 0 0 0 26 6 0 1 1 136 0.000 0.000 0.000 0.153 0.035 0.000 0.006 0.006 0.800
204 # other 0 0 0 0 0 0 0 0 211 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 1.000
205 # TOTAL 11 4 5 695 464 11 23 15 13825 0.001 0.000 0.000 0.046 0.031 0.001 0.002 0.001 0.918

description statistic

  lvl category all all be all ru all be% all ru% uniq uniq be uniq ru uniq be% uniq ru%
0 # admin 1 0 0 0.000 0.000 1 0 0 0.000 0.000
1 admin_level = 2 1 0 0 0.000 0.000 1 0 0 0.000 0.000
2 admin_level = 4 0 0 0 0.000 0.000 0 0 0 0.000 0.000
3 admin_level = 6 0 0 0 0.000 0.000 0 0 0 0.000 0.000
4 admin_level = 8 0 0 0 0.000 0.000 0 0 0 0.000 0.000
5 admin_level = 9 0 0 0 0.000 0.000 0 0 0 0.000 0.000
6 # place 28 0 0 0.000 0.000 17 0 0 0.000 0.000
7 place = city 1 0 0 0.000 0.000 1 0 0 0.000 0.000
8 place = town 0 0 0 0.000 0.000 0 0 0 0.000 0.000
9 place = village 2 0 0 0.000 0.000 2 0 0 0.000 0.000
10 place = hamlet 12 0 0 0.000 0.000 9 0 0 0.000 0.000
11 place = isolated_dwelling 1 0 0 0.000 0.000 1 0 0 0.000 0.000
12 boundary = administrative 4 0 0 0.000 0.000 4 0 0 0.000 0.000
13 traffic_sign = city_limit 11 0 0 0.000 0.000 3 0 0 0.000 0.000
14 admin_level = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
15 # allotments 12 0 1 0.000 0.083 9 0 1 0.000 0.111
16 place = allotments 2 0 0 0.000 0.000 2 0 0 0.000 0.000
17 landuse = allotments 7 0 1 0.000 0.143 6 0 1 0.000 0.167
18 allotments = * 6 0 0 0.000 0.000 4 0 0 0.000 0.000
19 # locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
20 place = locality 20 0 0 0.000 0.000 18 0 0 0.000 0.000
21 abandoned:place = * 6 0 0 0.000 0.000 5 0 0 0.000 0.000
22 # suburb 202 22 18 0.109 0.089 194 19 16 0.098 0.082
23 landuse = cemetery 46 13 11 0.283 0.239 41 10 9 0.244 0.220
24 landuse = commercial 5 0 0 0.000 0.000 5 0 0 0.000 0.000
25 landuse = construction 8 1 1 0.125 0.125 8 1 1 0.125 0.125
26 landuse = farmland 7 0 0 0.000 0.000 7 0 0 0.000 0.000
27 landuse = farmyard 12 1 0 0.083 0.000 10 1 0 0.100 0.000
28 landuse = residential 12 0 0 0.000 0.000 12 0 0 0.000 0.000
29 landuse = retail 2 0 0 0.000 0.000 2 0 0 0.000 0.000
30 leisure = park 67 3 3 0.045 0.045 67 3 3 0.045 0.045
31 leisure = garden 5 0 0 0.000 0.000 5 0 0 0.000 0.000
32 amenity = marketplace 4 0 0 0.000 0.000 4 0 0 0.000 0.000
33 place = * 7 0 0 0.000 0.000 7 0 0 0.000 0.000
34 residential = * 8 0 0 0.000 0.000 8 0 0 0.000 0.000
35 landuse = * 33 4 3 0.121 0.091 32 4 3 0.125 0.094
36 # natural 190 3 7 0.016 0.037 142 3 6 0.021 0.042
37 place = island 0 0 0 0.000 0.000 0 0 0 0.000 0.000
38 place = islet 0 0 0 0.000 0.000 0 0 0 0.000 0.000
39 landuse = forest 7 0 0 0.000 0.000 6 0 0 0.000 0.000
40 leisure = nature_reserve 6 0 0 0.000 0.000 6 0 0 0.000 0.000
41 boundary = * 11 0 1 0.000 0.091 10 0 1 0.000 0.100
42 natural = * 162 3 6 0.019 0.037 117 3 5 0.026 0.043
43 ele = * 15 0 2 0.000 0.133 14 0 1 0.000 0.071
44 # water 177 6 6 0.034 0.034 124 3 3 0.024 0.024
45 waterway = drain 0 0 0 0.000 0.000 0 0 0 0.000 0.000
46 waterway = ditch 0 0 0 0.000 0.000 0 0 0 0.000 0.000
47 waterway = stream 11 0 0 0.000 0.000 7 0 0 0.000 0.000
48 waterway = river 29 0 0 0.000 0.000 23 0 0 0.000 0.000
49 waterway = canal 1 0 0 0.000 0.000 1 0 0 0.000 0.000
50 type = waterway 16 0 0 0.000 0.000 16 0 0 0.000 0.000
51 natural = water 98 0 0 0.000 0.000 65 0 0 0.000 0.000
52 natural = spring 13 0 0 0.000 0.000 13 0 0 0.000 0.000
53 tunnel = * 22 6 6 0.273 0.273 15 3 3 0.200 0.200
54 waterway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
55 water = * 90 0 0 0.000 0.000 60 0 0 0.000 0.000
56 # highway 6127 66 66 0.011 0.011 1631 17 18 0.010 0.011
57 highway = motorway 0 0 0 0.000 0.000 0 0 0 0.000 0.000
58 highway = trunk 644 18 18 0.028 0.028 11 3 3 0.273 0.273
59 highway = primary 213 20 20 0.094 0.094 31 1 1 0.032 0.032
60 highway = secondary 312 1 0 0.003 0.000 46 1 0 0.022 0.000
61 highway = tertiary 4042 5 5 0.001 0.001 1130 2 2 0.002 0.002
62 highway = unclassified 146 1 1 0.007 0.007 102 1 1 0.010 0.010
63 highway = residential 124 0 0 0.000 0.000 94 0 0 0.000 0.000
64 highway = service 117 6 6 0.051 0.051 71 3 3 0.042 0.042
65 highway = track 246 11 12 0.045 0.049 156 3 5 0.019 0.032
66 type = associatedStreet 1 0 0 0.000 0.000 1 0 0 0.000 0.000
67 type = street 0 0 0 0.000 0.000 0 0 0 0.000 0.000
68 highway = * 276 4 4 0.014 0.014 163 4 4 0.025 0.025
69 bridge = * 499 3 3 0.006 0.006 337 3 3 0.009 0.009
70 # public_transport 214 6 8 0.028 0.037 175 3 5 0.017 0.029
71 highway = bus_stop 104 0 1 0.000 0.010 102 0 1 0.000 0.010
72 type = route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
73 type = route_master 0 0 0 0.000 0.000 0 0 0 0.000 0.000
74 type = disused:route 0 0 0 0.000 0.000 0 0 0 0.000 0.000
75 type = public_transport 0 0 0 0.000 0.000 0 0 0 0.000 0.000
76 building = train_station 11 1 2 0.091 0.182 8 1 2 0.125 0.250
77 building = transportation 3 0 0 0.000 0.000 3 0 0 0.000 0.000
78 public_transport = * 116 0 1 0.000 0.009 108 0 1 0.000 0.009
79 route = * 33 1 1 0.030 0.030 28 1 1 0.036 0.036
80 route_master = * 0 0 0 0.000 0.000 0 0 0 0.000 0.000
81 railway = * 44 4 4 0.091 0.091 20 1 1 0.050 0.050
82 aeroway = * 5 0 0 0.000 0.000 5 0 0 0.000 0.000
83 # industrial 209 3 4 0.014 0.019 124 3 4 0.024 0.032
84 landuse = industrial 61 3 3 0.049 0.049 57 3 3 0.053 0.053
85 building = industrial 60 0 1 0.000 0.017 49 0 1 0.000 0.020
86 building = warehouse 14 0 0 0.000 0.000 12 0 0 0.000 0.000
87 industrial = * 82 0 0 0.000 0.000 17 0 0 0.000 0.000
88 # infrastructure 689 22 61 0.032 0.089 425 11 26 0.026 0.061
89 amenity = fuel 22 0 0 0.000 0.000 20 0 0 0.000 0.000
90 building = service 66 0 0 0.000 0.000 57 0 0 0.000 0.000
91 barrier = * 121 11 11 0.091 0.091 90 5 6 0.056 0.067
92 power = * 177 0 0 0.000 0.000 92 0 0 0.000 0.000
93 substation = * 25 0 0 0.000 0.000 24 0 0 0.000 0.000
94 pipeline = * 14 0 0 0.000 0.000 13 0 0 0.000 0.000
95 man_made = * 305 5 44 0.016 0.144 176 4 18 0.023 0.102
96 embankment = * 31 6 6 0.194 0.194 17 2 2 0.118 0.118
97 # religion 359 17 268 0.047 0.747 324 14 237 0.043 0.731
98 amenity = place_of_worship 301 3 243 0.010 0.807 279 3 221 0.011 0.792
99 amenity = monastery 0 0 0 0.000 0.000 0 0 0 0.000 0.000
100 building = church 187 1 153 0.005 0.818 182 1 147 0.005 0.808
101 building = cathedral 1 0 1 0.000 1.000 1 0 1 0.000 1.000
102 building = chapel 22 2 11 0.091 0.500 22 2 11 0.091 0.500
103 religion = * 354 16 265 0.045 0.749 319 13 234 0.041 0.734
104 # education 89 0 0 0.000 0.000 78 0 0 0.000 0.000
105 landuse = education 6 0 0 0.000 0.000 6 0 0 0.000 0.000
106 amenity = university 8 0 0 0.000 0.000 8 0 0 0.000 0.000
107 amenity = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
108 amenity = school 9 0 0 0.000 0.000 9 0 0 0.000 0.000
109 amenity = kindergarten 11 0 0 0.000 0.000 11 0 0 0.000 0.000
110 building = university 3 0 0 0.000 0.000 3 0 0 0.000 0.000
111 building = college 5 0 0 0.000 0.000 5 0 0 0.000 0.000
112 building = school 15 0 0 0.000 0.000 15 0 0 0.000 0.000
113 building = kindergarten 9 0 0 0.000 0.000 7 0 0 0.000 0.000
114 building = dormitory 23 0 0 0.000 0.000 15 0 0 0.000 0.000
115 office = educational_institution 3 0 0 0.000 0.000 3 0 0 0.000 0.000
116 # healthcare 1519 2 0 0.001 0.000 486 2 0 0.004 0.000
117 amenity = hospital 8 0 0 0.000 0.000 8 0 0 0.000 0.000
118 amenity = pharmacy 157 1 0 0.006 0.000 59 1 0 0.017 0.000
119 amenity = clinic 18 0 0 0.000 0.000 18 0 0 0.000 0.000
120 amenity = doctors 8 0 0 0.000 0.000 8 0 0 0.000 0.000
121 amenity = dentist 16 0 0 0.000 0.000 16 0 0 0.000 0.000
122 building = hospital 7 1 0 0.143 0.000 6 1 0 0.167 0.000
123 building = clinic 0 0 0 0.000 0.000 0 0 0 0.000 0.000
124 emergency = * 1290 0 0 0.000 0.000 362 0 0 0.000 0.000
125 healthcare = * 102 0 0 0.000 0.000 81 0 0 0.000 0.000
126 # government 126 1 5 0.008 0.040 112 1 4 0.009 0.036
127 amenity = post_office 22 1 1 0.045 0.045 22 1 1 0.045 0.045
128 amenity = police 7 0 0 0.000 0.000 7 0 0 0.000 0.000
129 amenity = library 7 0 1 0.000 0.143 6 0 1 0.000 0.167
130 amenity = theatre 2 0 0 0.000 0.000 2 0 0 0.000 0.000
131 amenity = cinema 1 0 0 0.000 0.000 1 0 0 0.000 0.000
132 office = government 26 0 0 0.000 0.000 26 0 0 0.000 0.000
133 office = diplomatic 1 0 0 0.000 0.000 1 0 0 0.000 0.000
134 building = public 9 0 0 0.000 0.000 9 0 0 0.000 0.000
135 landuse = military 17 0 0 0.000 0.000 16 0 0 0.000 0.000
136 government = * 16 0 0 0.000 0.000 16 0 0 0.000 0.000
137 military = * 42 0 3 0.000 0.071 30 0 2 0.000 0.067
138 embassy = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
139 diplomatic = * 1 0 0 0.000 0.000 1 0 0 0.000 0.000
140 # bank 93 1 2 0.011 0.022 84 1 2 0.012 0.024
141 amenity = atm 13 1 1 0.077 0.077 13 1 1 0.077 0.077
142 amenity = bank 80 0 1 0.000 0.013 71 0 1 0.000 0.014
143 # tourism 1173 32 375 0.027 0.320 987 30 295 0.030 0.299
144 building = bunker 7 0 2 0.000 0.286 6 0 2 0.000 0.333
145 building = ruins 23 1 5 0.043 0.217 18 1 5 0.056 0.278
146 tourism = * 765 10 297 0.013 0.388 624 10 243 0.016 0.389
147 historic = * 562 25 183 0.044 0.326 491 23 143 0.047 0.291
148 memorial = * 150 4 10 0.027 0.067 139 4 8 0.029 0.058
149 ruins = * 31 1 10 0.032 0.323 28 1 9 0.036 0.321
150 information = * 54 0 0 0.000 0.000 43 0 0 0.000 0.000
151 attraction = * 18 0 1 0.000 0.056 16 0 1 0.000 0.062
152 artwork_type = * 35 0 1 0.000 0.029 34 0 1 0.000 0.029
153 # sport 184 3 5 0.016 0.027 167 2 4 0.012 0.024
154 amenity = sanatorium 2 0 0 0.000 0.000 2 0 0 0.000 0.000
155 leisure = * 177 3 5 0.017 0.028 160 2 4 0.013 0.025
156 sport = * 80 3 5 0.037 0.062 71 2 4 0.028 0.056
157 resort = * 3 0 0 0.000 0.000 3 0 0 0.000 0.000
158 # office 289 0 1 0.000 0.003 255 0 1 0.000 0.004
159 office = * 289 0 1 0.000 0.003 255 0 1 0.000 0.004
160 # amenity 2955 593 598 0.201 0.202 1647 19 33 0.012 0.020
161 amenity = cafe 66 0 0 0.000 0.000 60 0 0 0.000 0.000
162 amenity = fast_food 42 0 0 0.000 0.000 36 0 0 0.000 0.000
163 amenity = community_centre 21 0 0 0.000 0.000 16 0 0 0.000 0.000
164 amenity = restaurant 4 0 0 0.000 0.000 4 0 0 0.000 0.000
165 amenity = bar 20 0 0 0.000 0.000 19 0 0 0.000 0.000
166 shop = convenience 163 0 0 0.000 0.000 119 0 0 0.000 0.000
167 shop = clothes 156 0 0 0.000 0.000 63 0 0 0.000 0.000
168 shop = car_repair 656 564 565 0.860 0.861 106 7 16 0.066 0.151
169 shop = hairdresser 37 1 1 0.027 0.027 35 1 1 0.029 0.029
170 shop = chemist 11 0 0 0.000 0.000 8 0 0 0.000 0.000
171 shop = supermarket 66 0 0 0.000 0.000 36 0 0 0.000 0.000
172 shop = car_parts 134 0 0 0.000 0.000 49 0 0 0.000 0.000
173 shop = furniture 36 0 2 0.000 0.056 35 0 2 0.000 0.057
174 shop = hardware 25 0 0 0.000 0.000 25 0 0 0.000 0.000
175 shop = kiosk 14 0 0 0.000 0.000 12 0 0 0.000 0.000
176 shop = doityourself 53 0 0 0.000 0.000 50 0 0 0.000 0.000
177 shop = pet 22 0 0 0.000 0.000 20 0 0 0.000 0.000
178 shop = florist 24 0 0 0.000 0.000 21 0 0 0.000 0.000
179 shop = beauty 39 0 0 0.000 0.000 37 0 0 0.000 0.000
180 shop = mobile_phone 29 0 0 0.000 0.000 22 0 0 0.000 0.000
181 shop = shoes 13 0 0 0.000 0.000 10 0 0 0.000 0.000
182 shop = newsagent 1 0 0 0.000 0.000 1 0 0 0.000 0.000
183 shop = electronics 27 0 0 0.000 0.000 13 0 0 0.000 0.000
184 shop = alcohol 20 0 0 0.000 0.000 15 0 0 0.000 0.000
185 shop = jewelry 71 0 0 0.000 0.000 6 0 0 0.000 0.000
186 shop = mall 8 0 1 0.000 0.125 8 0 1 0.000 0.125
187 shop = butcher 17 0 0 0.000 0.000 15 0 0 0.000 0.000
188 shop = cosmetics 14 0 0 0.000 0.000 12 0 0 0.000 0.000
189 craft = shoemaker 8 0 0 0.000 0.000 8 0 0 0.000 0.000
190 amenity = * 425 22 24 0.052 0.056 323 9 12 0.028 0.037
191 shop = * 745 6 5 0.008 0.007 506 3 2 0.006 0.004
192 clothes = * 47 0 0 0.000 0.000 34 0 0 0.000 0.000
193 # building 1478 39 128 0.026 0.087 976 13 84 0.013 0.086
194 building = yes 1053 12 92 0.011 0.087 649 8 73 0.012 0.112
195 building = retail 94 0 1 0.000 0.011 88 0 1 0.000 0.011
196 building = commercial 38 0 0 0.000 0.000 37 0 0 0.000 0.000
197 building = office 6 0 0 0.000 0.000 6 0 0 0.000 0.000
198 building = house 44 0 2 0.000 0.045 41 0 2 0.000 0.049
199 building = apartments 52 0 0 0.000 0.000 41 0 0 0.000 0.000
200 building = residential 7 0 0 0.000 0.000 7 0 0 0.000 0.000
201 building = construction 8 0 0 0.000 0.000 8 0 0 0.000 0.000
202 building = kiosk 6 0 0 0.000 0.000 5 0 0 0.000 0.000
203 building = * 170 27 33 0.159 0.194 121 5 10 0.041 0.083
204 # other 211 0 0 0.000 0.000 191 0 0 0.000 0.000
205 # TOTAL 15053 749 1200 0.050 0.080 7103 95 443 0.013 0.062